mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
CommonClient: consolidate shutdown handling
This commit is contained in:
23
SNIClient.py
23
SNIClient.py
@@ -73,7 +73,7 @@ class LttPCommandProcessor(ClientCommandProcessor):
|
||||
pass
|
||||
|
||||
self.ctx.snes_reconnect_address = None
|
||||
asyncio.create_task(snes_connect(self.ctx, snes_address, snes_device_number))
|
||||
asyncio.create_task(snes_connect(self.ctx, snes_address, snes_device_number), name="SNES Connect")
|
||||
return True
|
||||
|
||||
def _cmd_snes_close(self) -> bool:
|
||||
@@ -1113,28 +1113,19 @@ async def main():
|
||||
input_task = asyncio.create_task(console_loop(ctx), name="Input")
|
||||
ui_task = None
|
||||
|
||||
snes_connect_task = asyncio.create_task(snes_connect(ctx, ctx.snes_address))
|
||||
snes_connect_task = asyncio.create_task(snes_connect(ctx, ctx.snes_address), name="SNES Connect")
|
||||
watcher_task = asyncio.create_task(game_watcher(ctx), name="GameWatcher")
|
||||
|
||||
await ctx.exit_event.wait()
|
||||
if snes_connect_task:
|
||||
snes_connect_task.cancel()
|
||||
|
||||
ctx.server_address = None
|
||||
ctx.snes_reconnect_address = None
|
||||
|
||||
await watcher_task
|
||||
|
||||
if ctx.server and not ctx.server.socket.closed:
|
||||
await ctx.server.socket.close()
|
||||
if ctx.server_task:
|
||||
await ctx.server_task
|
||||
|
||||
if ctx.snes_socket is not None and not ctx.snes_socket.closed:
|
||||
await ctx.snes_socket.close()
|
||||
|
||||
while ctx.input_requests > 0:
|
||||
ctx.input_queue.put_nowait(None)
|
||||
ctx.input_requests -= 1
|
||||
if snes_connect_task:
|
||||
snes_connect_task.cancel()
|
||||
await watcher_task
|
||||
await ctx.shutdown()
|
||||
|
||||
if ui_task:
|
||||
await ui_task
|
||||
|
Reference in New Issue
Block a user