SC2: fix Moebius Factor rescue condition (#882)

This commit is contained in:
Fabian Dill
2022-08-08 23:20:18 +02:00
committed by GitHub
parent eb5ba72cfc
commit a378d62dfd
2 changed files with 7 additions and 7 deletions

View File

@@ -37,7 +37,7 @@ class SC2WoLLogic(LogicMixin):
self.has_all({'Reaper', "G-4 Clusterbomb"}, player) or self.has_all({'Spectre', 'Psionic Lash'}, player))
def _sc2wol_able_to_rescue(self, world: MultiWorld, player: int) -> bool:
return self.has_any({'Medivac', 'Hercules', 'Raven', 'Orbital Strike'}, player)
return self.has_any({'Medivac', 'Hercules', 'Raven', 'Viking'}, player)
def _sc2wol_has_protoss_common_units(self, world: MultiWorld, player: int) -> bool:
return self.has_any({'Zealot', 'Immortal', 'Stalker', 'Dark Templar'}, player)