v6: Add Area Cost Shuffle
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@@ -7,6 +7,10 @@ class DoorCost(Range):
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range_end = 3
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default = 3
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class AreaCostRandomizer(Toggle):
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"""Randomize which Area requires which set of DoorCost Trinkets"""
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display_name = "Area Cost Randomizer"
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class DeathLinkAmnesty(Range):
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"""Amount of Deaths to take before sending a DeathLink signal, for balancing difficulty"""
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range_start = 0
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@@ -25,6 +29,7 @@ v6_options: typing.Dict[str,type(Option)] = {
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"MusicRandomizer": MusicRandomizer,
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"AreaRandomizer": AreaRandomizer,
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"DoorCost": DoorCost,
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"AreaCostRandomizer": AreaCostRandomizer,
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"DeathLink": DeathLink,
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"DeathLinkAmnesty": DeathLinkAmnesty
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}
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