From a526d71fe03905700711cf4edc70742981326abe Mon Sep 17 00:00:00 2001 From: compiling <8335770+compiling@users.noreply.github.com> Date: Thu, 7 May 2020 19:04:34 +1000 Subject: [PATCH] Fix inverted bomb shop rules for Lake Hylia Island (also added King's Tomb rules). --- Rules.py | 2 -- 1 file changed, 2 deletions(-) diff --git a/Rules.py b/Rules.py index 9e773e0a..5609c89c 100644 --- a/Rules.py +++ b/Rules.py @@ -1293,8 +1293,6 @@ def set_inverted_big_bomb_rules(world, player): elif bombshop_entrance.name == 'Capacity Upgrade': # You must Mirror but then can use either Ice Palace return path. add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: (state.has('Flippers', player) or state.can_flute(player)) and state.has_Mirror(player)) - # Either lift the rock and walk to the castle to Mirror or Mirror immediately and Flute. - add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: (state.can_flute(player) or (state.has_Pearl(player) and state.can_lift_heavy_rocks(player))) and state.has_Mirror(player)) elif bombshop_entrance.name == 'Two Brothers House (West)': # First you must Mirror. Then you can either Flute, cross the peg bridge, or use the Agah 1 portal to Mirror again. add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: (state.can_flute(player) or state.has('Hammer', player) or state.has('Beat Agahnim 1', player)) and state.has_Mirror(player))