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AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead
AutoWorld: Now correctly automatically applies State.remove if collect_item is also correct LttP: Make keys advancement items This feels like it improved generation chance. Might not be the case.
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2
Fill.py
2
Fill.py
@@ -187,7 +187,7 @@ def flood_items(world: MultiWorld):
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location_list = world.get_reachable_locations()
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world.random.shuffle(location_list)
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for location in location_list:
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if location.item is not None and not location.item.advancement and not location.item.smallkey and not location.item.bigkey:
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if location.item is not None and not location.item.advancement:
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# safe to replace
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replace_item = location.item
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replace_item.location = None
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