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Minecraft logic improvements
- Very Very Frightening now properly accounts for getting a villager into the overworld by curing a zombie villager - Hot Tourist Destinations no longer requires striders, since no one was using them anyway - Saddles are now also obtainable from raids by killing a ravager (100% drop rate)
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@@ -201,14 +201,9 @@ class TestAdvancements(TestMinecraft):
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["Hot Tourist Destinations", False, [], ['Ingot Crafting']],
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["Hot Tourist Destinations", False, [], ['Flint and Steel']],
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["Hot Tourist Destinations", False, [], ['Progressive Tools']],
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["Hot Tourist Destinations", False, [], ['Progressive Weapons']],
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["Hot Tourist Destinations", False, [], ['Progressive Armor', 'Shield']],
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["Hot Tourist Destinations", False, [], ['Fishing Rod']],
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["Hot Tourist Destinations", False, ['Progressive Tools', 'Progressive Tools'], ['Bucket', 'Progressive Tools']],
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["Hot Tourist Destinations", True, ['Ingot Crafting', 'Progressive Tools', 'Progressive Weapons', 'Progressive Armor', 'Flint and Steel', 'Bucket', 'Fishing Rod']],
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["Hot Tourist Destinations", True, ['Ingot Crafting', 'Progressive Tools', 'Progressive Weapons', 'Progressive Armor', 'Flint and Steel', 'Progressive Tools', 'Progressive Tools', 'Fishing Rod']],
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["Hot Tourist Destinations", True, ['Ingot Crafting', 'Progressive Tools', 'Progressive Weapons', 'Shield', 'Flint and Steel', 'Bucket', 'Fishing Rod']],
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["Hot Tourist Destinations", True, ['Ingot Crafting', 'Progressive Tools', 'Progressive Weapons', 'Shield', 'Flint and Steel', 'Progressive Tools', 'Progressive Tools', 'Fishing Rod']],
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["Hot Tourist Destinations", True, ['Ingot Crafting', 'Progressive Tools', 'Flint and Steel', 'Bucket']],
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["Hot Tourist Destinations", True, ['Ingot Crafting', 'Progressive Tools', 'Flint and Steel', 'Progressive Tools', 'Progressive Tools']],
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])
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def test_42015(self):
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@@ -1099,16 +1094,17 @@ class TestAdvancements(TestMinecraft):
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self.run_location_tests([
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["When Pigs Fly", False, []],
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["When Pigs Fly", False, [], ['Ingot Crafting']],
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["When Pigs Fly", False, [], ['Flint and Steel']],
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["When Pigs Fly", False, [], ['Progressive Tools']],
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["When Pigs Fly", False, [], ['Progressive Weapons']],
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["When Pigs Fly", False, [], ['Progressive Armor', 'Shield']],
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["When Pigs Fly", False, [], ['Fishing Rod']],
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["When Pigs Fly", False, ['Progressive Tools', 'Progressive Tools'], ['Bucket', 'Progressive Tools']],
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["When Pigs Fly", False, ['Progressive Weapons'], ['Flint and Steel', 'Progressive Weapons', 'Progressive Weapons']],
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["When Pigs Fly", False, ['Progressive Tools', 'Progressive Tools', 'Progressive Weapons'], ['Bucket', 'Progressive Tools', 'Progressive Weapons', 'Progressive Weapons']],
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["When Pigs Fly", True, ['Ingot Crafting', 'Progressive Tools', 'Flint and Steel', 'Bucket', 'Progressive Weapons', 'Progressive Armor', 'Fishing Rod']],
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["When Pigs Fly", True, ['Ingot Crafting', 'Progressive Tools', 'Flint and Steel', 'Progressive Tools', 'Progressive Tools', 'Progressive Weapons', 'Progressive Armor', 'Fishing Rod']],
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["When Pigs Fly", True, ['Ingot Crafting', 'Progressive Tools', 'Flint and Steel', 'Bucket', 'Progressive Weapons', 'Shield', 'Fishing Rod']],
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["When Pigs Fly", True, ['Ingot Crafting', 'Progressive Tools', 'Flint and Steel', 'Progressive Tools', 'Progressive Tools', 'Progressive Weapons', 'Shield', 'Fishing Rod']],
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["When Pigs Fly", True, ['Progressive Weapons', 'Progressive Weapons', 'Progressive Armor', 'Shield', 'Ingot Crafting', 'Progressive Tools', 'Fishing Rod']],
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])
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def test_42089(self):
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