Make "Prize" shuffling an option

This commit is contained in:
Fabian Dill
2020-09-20 04:35:45 +02:00
parent 37a3c8f0d5
commit a668aa3b23
7 changed files with 93 additions and 60 deletions

View File

@@ -314,6 +314,7 @@ def parse_arguments(argv, no_defaults=False):
p: randomize the prices of the items in shop inventories
u: shuffle capacity upgrades into the item pool
''')
parser.add_argument('--shuffle_prizes', default=defval('g'), choices=['', 'g', 'b', 'gb'])
parser.add_argument('--remote_items', default=defval(False), action='store_true')
parser.add_argument('--multi', default=defval(1), type=lambda value: min(max(int(value), 1), 255))
parser.add_argument('--names', default=defval(''))
@@ -359,7 +360,7 @@ def parse_arguments(argv, no_defaults=False):
'heartbeep', "skip_progression_balancing", "triforce_pieces_available",
"triforce_pieces_required", "shop_shuffle",
'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots', 'killable_thieves',
'tile_shuffle', 'bush_shuffle']:
'tile_shuffle', 'bush_shuffle', 'shuffle_prizes']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1:
setattr(ret, name, {1: value})