Stardew Valley: Refactor skill progression to use new feature system (#3662)
* create a first draft of the feature * use feature in items and locations * add content to more places * use feature in logic * replace option check by feature * remove unused code * remove weird white space * some import nitpicking * flip negative if
This commit is contained in:
@@ -7,7 +7,8 @@ default_features = StardewFeatures(
|
||||
feature.booksanity.BooksanityDisabled(),
|
||||
feature.cropsanity.CropsanityDisabled(),
|
||||
feature.fishsanity.FishsanityNone(),
|
||||
feature.friendsanity.FriendsanityNone()
|
||||
feature.friendsanity.FriendsanityNone(),
|
||||
feature.skill_progression.SkillProgressionVanilla(),
|
||||
)
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user