Stardew valley: Add Marlon bedroom entrance rule (#3735)

* - Created a test for the "Mapping Cave Systems" book

* - Added missing rule to marlon's bedroom

* - Can kill any monster, not just green slime

* - Added a compound source structure, but I ended up deciding to not use it here. Still keeping it as it will probably be useful eventually

* - Use the compound source of the monster compoundium (ironic, I know)

* - Add required elevators

---------

Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
This commit is contained in:
agilbert1412
2024-09-18 01:03:33 +03:00
committed by GitHub
parent 4e60f3cc54
commit a7c96436d9
6 changed files with 50 additions and 7 deletions

View File

@@ -39,6 +39,7 @@ from .strings.crop_names import Fruit, Vegetable
from .strings.entrance_names import dig_to_mines_floor, dig_to_skull_floor, Entrance, move_to_woods_depth, DeepWoodsEntrance, AlecEntrance, \
SVEEntrance, LaceyEntrance, BoardingHouseEntrance, LogicEntrance
from .strings.forageable_names import Forageable
from .strings.generic_names import Generic
from .strings.geode_names import Geode
from .strings.material_names import Material
from .strings.metal_names import MetalBar, Mineral
@@ -263,6 +264,7 @@ def set_entrance_rules(logic: StardewLogic, multiworld, player, world_options: S
set_entrance_rule(multiworld, player, LogicEntrance.buy_experience_books, logic.time.has_lived_months(2))
set_entrance_rule(multiworld, player, LogicEntrance.buy_year1_books, logic.time.has_year_two)
set_entrance_rule(multiworld, player, LogicEntrance.buy_year3_books, logic.time.has_year_three)
set_entrance_rule(multiworld, player, Entrance.adventurer_guild_to_bedroom, logic.monster.can_kill_max(Generic.any))
def set_dangerous_mine_rules(logic, multiworld, player, world_options: StardewValleyOptions):