Options: raise Exception if per-game options are in root

Options: implement progression balancing and accessibility on new system
Options: implement the notion of "common" and "per_game_common" options in various systems
Options: centralize item and location name checking
Spoiler: prettier print some lists, sets and dicts
WebHost: add common options into /templates
This commit is contained in:
Fabian Dill
2021-09-17 00:17:54 +02:00
parent abc0220cfa
commit a82bf1bb32
21 changed files with 219 additions and 137 deletions

View File

@@ -424,6 +424,32 @@ def get_plando_bosses(boss_shuffle: str, plando_options: typing.Set[str]) -> str
raise Exception(f"Boss Shuffle {boss_shuffle} is unknown and boss plando is turned off.")
def handle_option(ret: argparse.Namespace, game_weights: dict, option_key: str, option: type(Options.Option)):
if option_key in game_weights:
try:
if not option.supports_weighting:
player_option = option.from_any(game_weights[option_key])
else:
player_option = option.from_any(get_choice(option_key, game_weights))
setattr(ret, option_key, player_option)
except Exception as e:
raise Exception(f"Error generating option {option_key} in {ret.game}") from e
else:
# verify item names existing
if getattr(player_option, "verify_item_name", False):
for item_name in player_option.value:
if item_name not in AutoWorldRegister.world_types[ret.game].item_names:
raise Exception(f"Item {item_name} from option {player_option} "
f"is not a valid item name from {ret.game}")
elif getattr(player_option, "verify_location_name", False):
for location_name in player_option.value:
if location_name not in AutoWorldRegister.world_types[ret.game].location_names:
raise Exception(f"Location {location_name} from option {player_option} "
f"is not a valid location name from {ret.game}")
else:
setattr(ret, option_key, option(option.default))
def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("bosses",))):
if "linked_options" in weights:
weights = roll_linked_options(weights)
@@ -450,63 +476,24 @@ def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("b
f"which are not enabled.")
ret = argparse.Namespace()
for option_key in Options.per_game_common_options:
if option_key in weights:
raise Exception(f"Option {option_key} has to be in a game's section, not on its own.")
ret.name = get_choice('name', weights)
ret.accessibility = get_choice('accessibility', weights)
ret.progression_balancing = get_choice('progression_balancing', weights, True)
for option_key, option in Options.common_options.items():
setattr(ret, option_key, option.from_any(get_choice(option_key, weights, option.default)))
ret.game = get_choice("game", weights)
if ret.game not in weights:
raise Exception(f"No game options for selected game \"{ret.game}\" found.")
world_type = AutoWorldRegister.world_types[ret.game]
game_weights = weights[ret.game]
ret.local_items = set()
for item_name in game_weights.get('local_items', []):
items = world_type.item_name_groups.get(item_name, {item_name})
for item in items:
if item in world_type.item_names:
ret.local_items.add(item)
else:
raise Exception(f"Could not force item {item} to be world-local, as it was not recognized.")
ret.non_local_items = set()
for item_name in game_weights.get('non_local_items', []):
items = world_type.item_name_groups.get(item_name, {item_name})
for item in items:
if item in world_type.item_names:
ret.non_local_items.add(item)
else:
raise Exception(f"Could not force item {item} to be world-non-local, as it was not recognized.")
inventoryweights = game_weights.get('start_inventory', {})
startitems = []
for item in inventoryweights.keys():
itemvalue = get_choice_legacy(item, inventoryweights)
if isinstance(itemvalue, int):
for i in range(int(itemvalue)):
startitems.append(item)
elif itemvalue:
startitems.append(item)
ret.startinventory = startitems
ret.start_hints = set(game_weights.get('start_hints', []))
ret.excluded_locations = set()
for location in game_weights.get('exclude_locations', []):
if location in world_type.location_names:
ret.excluded_locations.add(location)
else:
raise Exception(f"Could not exclude location {location}, as it was not recognized.")
if ret.game in AutoWorldRegister.world_types:
for option_name, option in world_type.options.items():
if option_name in game_weights:
try:
if issubclass(option, Options.OptionDict) or issubclass(option, Options.OptionList):
setattr(ret, option_name, option.from_any(game_weights[option_name]))
else:
setattr(ret, option_name, option.from_any(get_choice(option_name, game_weights)))
except Exception as e:
raise Exception(f"Error generating option {option_name} in {ret.game}") from e
else:
setattr(ret, option_name, option(option.default))
for option_key, option in world_type.options.items():
handle_option(ret, game_weights, option_key, option)
for option_key, option in Options.per_game_common_options.items():
handle_option(ret, game_weights, option_key, option)
if "items" in plando_options:
ret.plando_items = roll_item_plando(world_type, game_weights)
if ret.game == "Minecraft":
@@ -530,6 +517,7 @@ def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("b
def roll_item_plando(world_type, weights):
plando_items = []
def add_plando_item(item: str, location: str):
if item not in world_type.item_name_to_id:
raise Exception(f"Could not plando item {item} as the item was not recognized")