Options: raise Exception if per-game options are in root
Options: implement progression balancing and accessibility on new system Options: implement the notion of "common" and "per_game_common" options in various systems Options: centralize item and location name checking Spoiler: prettier print some lists, sets and dicts WebHost: add common options into /templates
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		| @@ -21,6 +21,7 @@ class TestVanillaOWG(TestBase): | ||||
|         for name, option in AutoWorld.AutoWorldRegister.world_types["A Link to the Past"].options.items(): | ||||
|             setattr(args, name, {1: option.from_any(option.default)}) | ||||
|         self.world.set_options(args) | ||||
|         self.world.set_default_common_options() | ||||
|         self.world.difficulty_requirements[1] = difficulties['normal'] | ||||
|         self.world.logic[1] = "owglitches" | ||||
|         create_regions(self.world, 1) | ||||
|   | ||||
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	 Fabian Dill
					Fabian Dill