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Add "Fake" (Randomizer-only) Hollow Knight items
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@@ -200,6 +200,21 @@ item_table = {'Bow': (True, None, 0x0B, 'You have\nchosen the\narcher class.', '
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'Open Floodgate': (True, 'Event', None, None, None, None, None, None, None, None),
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}
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progression_mapping = {
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"Golden Sword": ("Progressive Sword", 4),
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"Tempered Sword": ("Progressive Sword", 3),
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"Master Sword": ("Progressive Sword", 2),
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"Fighter Sword": ("Progressive Sword", 1),
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"Titans Mitts": ("Progressive Glove", 2),
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"Power Glove": ("Progressive Glove", 1),
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"Blue Shield": ("Progressive Shield", 1),
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"Red Shield": ("Progressive Shield", 2),
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"Mirror Shield": ("Progressive Shield", 3),
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"Silver Bow": ("Progressive Bow", 2),
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"Bow": ("Progressive Bow", 1)
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}
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lookup_id_to_name = {data[2]: name for name, data in item_table.items() if type(data[2]) == int}
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hint_blacklist = {"Triforce"}
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