mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled.
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6
Gui.py
6
Gui.py
@@ -90,7 +90,7 @@ def guiMain(args=None):
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goalFrame = Frame(drowDownFrame)
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goalVar = StringVar()
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goalVar.set('ganon')
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goalOptionMenu = OptionMenu(goalFrame, goalVar, 'ganon', 'pedestal', 'dungeons', 'starhunt', 'triforcehunt')
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goalOptionMenu = OptionMenu(goalFrame, goalVar, 'ganon', 'pedestal', 'dungeons', 'triforcehunt', 'crystals')
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goalOptionMenu.pack(side=RIGHT)
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goalLabel = Label(goalFrame, text='Game goal')
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goalLabel.pack(side=LEFT)
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@@ -105,8 +105,8 @@ def guiMain(args=None):
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algorithmFrame = Frame(drowDownFrame)
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algorithmVar = StringVar()
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algorithmVar.set('restrictive')
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algorithmOptionMenu = OptionMenu(algorithmFrame, algorithmVar, 'freshness', 'flood', 'vt21', 'vt22', 'restrictive')
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algorithmVar.set('vt25')
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algorithmOptionMenu = OptionMenu(algorithmFrame, algorithmVar, 'freshness', 'flood', 'vt21', 'vt22', 'vt25')
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algorithmOptionMenu.pack(side=RIGHT)
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algorithmLabel = Label(algorithmFrame, text='Item distribution algorithm')
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algorithmLabel.pack(side=LEFT)
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