Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled.

This commit is contained in:
LLCoolDave
2017-08-01 19:07:44 +02:00
parent 93dea89b8c
commit abff299f25
6 changed files with 29 additions and 29 deletions

6
Gui.py
View File

@@ -90,7 +90,7 @@ def guiMain(args=None):
goalFrame = Frame(drowDownFrame)
goalVar = StringVar()
goalVar.set('ganon')
goalOptionMenu = OptionMenu(goalFrame, goalVar, 'ganon', 'pedestal', 'dungeons', 'starhunt', 'triforcehunt')
goalOptionMenu = OptionMenu(goalFrame, goalVar, 'ganon', 'pedestal', 'dungeons', 'triforcehunt', 'crystals')
goalOptionMenu.pack(side=RIGHT)
goalLabel = Label(goalFrame, text='Game goal')
goalLabel.pack(side=LEFT)
@@ -105,8 +105,8 @@ def guiMain(args=None):
algorithmFrame = Frame(drowDownFrame)
algorithmVar = StringVar()
algorithmVar.set('restrictive')
algorithmOptionMenu = OptionMenu(algorithmFrame, algorithmVar, 'freshness', 'flood', 'vt21', 'vt22', 'restrictive')
algorithmVar.set('vt25')
algorithmOptionMenu = OptionMenu(algorithmFrame, algorithmVar, 'freshness', 'flood', 'vt21', 'vt22', 'vt25')
algorithmOptionMenu.pack(side=RIGHT)
algorithmLabel = Label(algorithmFrame, text='Item distribution algorithm')
algorithmLabel.pack(side=LEFT)