Fixed issue with goal placement.
Added warning for if item an item is broken to report to the Discord thread
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@@ -47,7 +47,9 @@ class GrinchWorld(World):
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entry = GrinchLocation(self.player, location, region, data)
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if location == "MC - Sleigh Ride - Neutralizing Santa":
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entry.place_locked_item(Item("Goal", ItemClassification.progression, data.id, self.player))
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entry.place_locked_item(
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Item("Goal", ItemClassification.progression, GrinchItem.get_apid(data.id), self.player)
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)
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region.locations.append(entry)
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