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Speedups: remove dependency on c++ (#2796)
* Speedups: remove dependency on c++ * Speedups: intset: handle malloc failing * Speedups: intset: fix corner case for int64 on 32bit systems original idea was to only use bucket->val if int<pointer, but we always have a union now anyway * Speedups: add size comment to player_set bucket configuration * test: more tests for LocationStore.find_item * test: require _speedups in CI This kind of tests that the build succeeds. * test: even more tests for LocationStore.find_item * Speedups: intset uniform comment style * Speedups: intset: avoid memory leak when realloc fails * Speedups: intset: make `gcc -pedantic -std=c99 -fanalyzer` without warnings Unnamed unions are not in C99, this got fixed. The overhead of setting count=0 is minimal or optimized-out and silences -fanalizer (see comment). * Speedups: don't leak memory in case of exception * Speedups: intset: validate alloc and free This won't happen in our cython, but it's still a good addition. * CI: add test framework for C/C++ code * CI: ctest: fix cwd * Speedups: intset: ignore msvc warning * Tests: intset: revert attempt at no-asan We solve this with env vars in ctest now, and this fails for msvc. * Test: cpp: docs: fix typo * Test: cpp: docs: fix another typo * Test: intset: proper bucket count for Negative test INTxx_MIN % 1 would not produce a negative number, so the test was flawed.
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105
test/cpp/intset/test_intset.cpp
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105
test/cpp/intset/test_intset.cpp
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#include <limits>
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#include <cstdint>
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#include <gtest/gtest.h>
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// uint32Set
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#define INTSET_NAME uint32Set
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#define INTSET_TYPE uint32_t
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#include "../../../intset.h"
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#undef INTSET_NAME
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#undef INTSET_TYPE
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// int64Set
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#define INTSET_NAME int64Set
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#define INTSET_TYPE int64_t
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#include "../../../intset.h"
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TEST(IntsetTest, ZeroBuckets)
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{
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// trying to allocate with zero buckets has to either fail or be functioning
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uint32Set *set = uint32Set_new(0);
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if (!set)
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return; // failed -> OK
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EXPECT_FALSE(uint32Set_contains(set, 1));
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EXPECT_TRUE(uint32Set_add(set, 1));
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EXPECT_TRUE(uint32Set_contains(set, 1));
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uint32Set_free(set);
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}
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TEST(IntsetTest, Duplicate)
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{
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// adding the same number again can't fail
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uint32Set *set = uint32Set_new(2);
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ASSERT_TRUE(set);
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EXPECT_TRUE(uint32Set_add(set, 0));
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EXPECT_TRUE(uint32Set_add(set, 0));
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EXPECT_TRUE(uint32Set_contains(set, 0));
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uint32Set_free(set);
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}
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TEST(IntsetTest, SetAllocFailure)
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{
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// try to allocate 100TB of RAM, should fail and return NULL
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if (sizeof(size_t) < 8)
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GTEST_SKIP() << "Alloc error not testable on 32bit";
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int64Set *set = int64Set_new(6250000000000ULL);
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EXPECT_FALSE(set);
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int64Set_free(set);
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}
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TEST(IntsetTest, SetAllocOverflow)
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{
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// try to overflow argument passed to malloc
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int64Set *set = int64Set_new(std::numeric_limits<size_t>::max());
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EXPECT_FALSE(set);
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int64Set_free(set);
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}
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TEST(IntsetTest, NullFree)
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{
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// free(NULL) should not try to free buckets
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uint32Set_free(NULL);
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int64Set_free(NULL);
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}
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TEST(IntsetTest, BucketRealloc)
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{
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// add a couple of values to the same bucket to test growing the bucket
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uint32Set* set = uint32Set_new(1);
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ASSERT_TRUE(set);
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EXPECT_FALSE(uint32Set_contains(set, 0));
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EXPECT_TRUE(uint32Set_add(set, 0));
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EXPECT_TRUE(uint32Set_contains(set, 0));
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for (uint32_t i = 1; i < 32; ++i) {
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EXPECT_TRUE(uint32Set_add(set, i));
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EXPECT_TRUE(uint32Set_contains(set, i - 1));
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EXPECT_TRUE(uint32Set_contains(set, i));
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EXPECT_FALSE(uint32Set_contains(set, i + 1));
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}
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uint32Set_free(set);
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}
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TEST(IntSet, Max)
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{
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constexpr auto n = std::numeric_limits<uint32_t>::max();
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uint32Set *set = uint32Set_new(1);
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ASSERT_TRUE(set);
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EXPECT_FALSE(uint32Set_contains(set, n));
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EXPECT_TRUE(uint32Set_add(set, n));
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EXPECT_TRUE(uint32Set_contains(set, n));
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uint32Set_free(set);
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}
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TEST(InsetTest, Negative)
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{
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constexpr auto n = std::numeric_limits<int64_t>::min();
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static_assert(n < 0, "n not negative");
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int64Set *set = int64Set_new(3);
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ASSERT_TRUE(set);
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EXPECT_FALSE(int64Set_contains(set, n));
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EXPECT_TRUE(int64Set_add(set, n));
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EXPECT_TRUE(int64Set_contains(set, n));
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int64Set_free(set);
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}
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