mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 12:11:33 -06:00
Adjuster fixes and added GUI prompt for applying last settings (#173)
This commit is contained in:
183
LttPAdjuster.py
183
LttPAdjuster.py
@@ -14,14 +14,15 @@ import tkinter as tk
|
||||
from argparse import Namespace
|
||||
from concurrent.futures import as_completed, ThreadPoolExecutor
|
||||
from glob import glob
|
||||
from tkinter import Tk, Frame, Label, StringVar, Entry, filedialog, messagebox, Button, LEFT, X, TOP, LabelFrame, \
|
||||
from tkinter import Tk, Frame, Label, StringVar, Entry, filedialog, messagebox, Button, Radiobutton, LEFT, X, TOP, LabelFrame, \
|
||||
IntVar, Checkbutton, E, W, OptionMenu, Toplevel, BOTTOM, RIGHT, font as font, PhotoImage
|
||||
from tkinter.constants import DISABLED, NORMAL
|
||||
from urllib.parse import urlparse
|
||||
from urllib.request import urlopen
|
||||
|
||||
from worlds.alttp.Rom import Sprite, LocalRom, apply_rom_settings, get_base_rom_bytes
|
||||
from Utils import output_path, local_path, open_file, get_cert_none_ssl_context, persistent_store
|
||||
|
||||
from Utils import output_path, local_path, open_file, get_cert_none_ssl_context, persistent_store, get_adjuster_settings, tkinter_center_window
|
||||
from Patch import GAME_ALTTP
|
||||
|
||||
class AdjusterWorld(object):
|
||||
def __init__(self, sprite_pool):
|
||||
@@ -121,7 +122,7 @@ def main():
|
||||
args, path = adjust(args=args)
|
||||
if isinstance(args.sprite, Sprite):
|
||||
args.sprite = args.sprite.name
|
||||
persistent_store("adjuster", "last_settings_3", args)
|
||||
persistent_store("adjuster", GAME_ALTTP, args)
|
||||
|
||||
|
||||
def adjust(args):
|
||||
@@ -196,6 +197,7 @@ def adjustGUI():
|
||||
|
||||
def adjustRom():
|
||||
guiargs = Namespace()
|
||||
guiargs.auto_apply = rom_vars.auto_apply.get()
|
||||
guiargs.heartbeep = rom_vars.heartbeepVar.get()
|
||||
guiargs.heartcolor = rom_vars.heartcolorVar.get()
|
||||
guiargs.menuspeed = rom_vars.menuspeedVar.get()
|
||||
@@ -226,14 +228,43 @@ def adjustGUI():
|
||||
messagebox.showinfo(title="Success", message=f"Rom patched successfully to {path}")
|
||||
if isinstance(guiargs.sprite, Sprite):
|
||||
guiargs.sprite = guiargs.sprite.name
|
||||
persistent_store("adjuster", "last_settings_3", guiargs)
|
||||
delattr(guiargs, "rom")
|
||||
persistent_store("adjuster", GAME_ALTTP, guiargs)
|
||||
|
||||
def saveGUISettings():
|
||||
guiargs = Namespace()
|
||||
guiargs.auto_apply = rom_vars.auto_apply.get()
|
||||
guiargs.heartbeep = rom_vars.heartbeepVar.get()
|
||||
guiargs.heartcolor = rom_vars.heartcolorVar.get()
|
||||
guiargs.menuspeed = rom_vars.menuspeedVar.get()
|
||||
guiargs.ow_palettes = rom_vars.owPalettesVar.get()
|
||||
guiargs.uw_palettes = rom_vars.uwPalettesVar.get()
|
||||
guiargs.hud_palettes = rom_vars.hudPalettesVar.get()
|
||||
guiargs.sword_palettes = rom_vars.swordPalettesVar.get()
|
||||
guiargs.shield_palettes = rom_vars.shieldPalettesVar.get()
|
||||
guiargs.quickswap = bool(rom_vars.quickSwapVar.get())
|
||||
guiargs.music = bool(rom_vars.MusicVar.get())
|
||||
guiargs.reduceflashing = bool(rom_vars.disableFlashingVar.get())
|
||||
guiargs.deathlink = bool(rom_vars.DeathLinkVar.get())
|
||||
guiargs.baserom = romVar.get()
|
||||
if isinstance(rom_vars.sprite, Sprite):
|
||||
guiargs.sprite = rom_vars.sprite.name
|
||||
else:
|
||||
guiargs.sprite = rom_vars.sprite
|
||||
guiargs.sprite_pool = rom_vars.sprite_pool
|
||||
persistent_store("adjuster", GAME_ALTTP, guiargs)
|
||||
messagebox.showinfo(title="Success", message="Settings saved to persistent storage")
|
||||
|
||||
adjustButton = Button(bottomFrame2, text='Adjust Rom', command=adjustRom)
|
||||
rom_options_frame.pack(side=TOP)
|
||||
adjustButton.pack(side=BOTTOM, padx=(5, 5))
|
||||
adjustButton.pack(side=LEFT, padx=(5,5))
|
||||
|
||||
bottomFrame2.pack(side=BOTTOM, pady=(5, 5))
|
||||
saveButton = Button(bottomFrame2, text='Save Settings', command=saveGUISettings)
|
||||
saveButton.pack(side=LEFT, padx=(5,5))
|
||||
|
||||
bottomFrame2.pack(side=TOP, pady=(5,5))
|
||||
|
||||
tkinter_center_window(adjustWindow)
|
||||
adjustWindow.mainloop()
|
||||
|
||||
|
||||
@@ -437,9 +468,14 @@ class BackgroundTaskProgressNullWindow(BackgroundTask):
|
||||
|
||||
|
||||
def get_rom_frame(parent=None):
|
||||
adjuster_settings = get_adjuster_settings(GAME_ALTTP)
|
||||
if not adjuster_settings:
|
||||
adjuster_settings = Namespace()
|
||||
adjuster_settings.baserom = "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"
|
||||
|
||||
romFrame = Frame(parent)
|
||||
baseRomLabel = Label(romFrame, text='LttP Base Rom: ')
|
||||
romVar = StringVar(value="Zelda no Densetsu - Kamigami no Triforce (Japan).sfc")
|
||||
romVar = StringVar(value=adjuster_settings.baserom)
|
||||
romEntry = Entry(romFrame, textvariable=romVar)
|
||||
|
||||
def RomSelect():
|
||||
@@ -465,6 +501,26 @@ def get_rom_frame(parent=None):
|
||||
|
||||
|
||||
def get_rom_options_frame(parent=None):
|
||||
adjuster_settings = get_adjuster_settings(GAME_ALTTP)
|
||||
if not adjuster_settings:
|
||||
adjuster_settings = Namespace()
|
||||
adjuster_settings.auto_apply = 'ask'
|
||||
adjuster_settings.music = True
|
||||
adjuster_settings.reduceflashing = True
|
||||
adjuster_settings.deathlink = False
|
||||
adjuster_settings.sprite = None
|
||||
adjuster_settings.quickswap = True
|
||||
adjuster_settings.menuspeed = 'normal'
|
||||
adjuster_settings.heartcolor = 'red'
|
||||
adjuster_settings.heartbeep = 'normal'
|
||||
adjuster_settings.ow_palettes = 'default'
|
||||
adjuster_settings.uw_palettes = 'default'
|
||||
adjuster_settings.hud_palettes = 'default'
|
||||
adjuster_settings.sword_palettes = 'default'
|
||||
adjuster_settings.shield_palettes = 'default'
|
||||
if not hasattr(adjuster_settings, 'sprite_pool'):
|
||||
adjuster_settings.sprite_pool = []
|
||||
|
||||
romOptionsFrame = LabelFrame(parent, text="Rom options")
|
||||
romOptionsFrame.columnconfigure(0, weight=1)
|
||||
romOptionsFrame.columnconfigure(1, weight=1)
|
||||
@@ -473,16 +529,16 @@ def get_rom_options_frame(parent=None):
|
||||
vars = Namespace()
|
||||
|
||||
vars.MusicVar = IntVar()
|
||||
vars.MusicVar.set(1)
|
||||
vars.MusicVar.set(adjuster_settings.music)
|
||||
MusicCheckbutton = Checkbutton(romOptionsFrame, text="Music", variable=vars.MusicVar)
|
||||
MusicCheckbutton.grid(row=0, column=0, sticky=E)
|
||||
|
||||
vars.disableFlashingVar = IntVar(value=1)
|
||||
vars.disableFlashingVar = IntVar(value=adjuster_settings.reduceflashing)
|
||||
disableFlashingCheckbutton = Checkbutton(romOptionsFrame, text="Disable flashing (anti-epilepsy)",
|
||||
variable=vars.disableFlashingVar)
|
||||
disableFlashingCheckbutton.grid(row=6, column=0, sticky=W)
|
||||
|
||||
vars.DeathLinkVar = IntVar(value=0)
|
||||
vars.DeathLinkVar = IntVar(value=adjuster_settings.deathlink)
|
||||
DeathLinkCheckbutton = Checkbutton(romOptionsFrame, text="DeathLink (Team Deaths)", variable=vars.DeathLinkVar)
|
||||
DeathLinkCheckbutton.grid(row=7, column=0, sticky=W)
|
||||
|
||||
@@ -491,7 +547,7 @@ def get_rom_options_frame(parent=None):
|
||||
baseSpriteLabel = Label(spriteDialogFrame, text='Sprite:')
|
||||
|
||||
vars.spriteNameVar = StringVar()
|
||||
vars.sprite = None
|
||||
vars.sprite = adjuster_settings.sprite
|
||||
|
||||
def set_sprite(sprite_param):
|
||||
nonlocal vars
|
||||
@@ -505,8 +561,8 @@ def get_rom_options_frame(parent=None):
|
||||
vars.sprite = sprite_param
|
||||
vars.spriteNameVar.set(vars.sprite.name)
|
||||
|
||||
set_sprite(None)
|
||||
vars.spriteNameVar.set('(unchanged)')
|
||||
set_sprite(adjuster_settings.sprite)
|
||||
#vars.spriteNameVar.set(adjuster_settings.sprite)
|
||||
spriteEntry = Label(spriteDialogFrame, textvariable=vars.spriteNameVar)
|
||||
|
||||
def SpriteSelect():
|
||||
@@ -519,7 +575,7 @@ def get_rom_options_frame(parent=None):
|
||||
spriteEntry.pack(side=LEFT)
|
||||
spriteSelectButton.pack(side=LEFT)
|
||||
|
||||
vars.quickSwapVar = IntVar(value=1)
|
||||
vars.quickSwapVar = IntVar(value=adjuster_settings.quickswap)
|
||||
quickSwapCheckbutton = Checkbutton(romOptionsFrame, text="L/R Quickswapping", variable=vars.quickSwapVar)
|
||||
quickSwapCheckbutton.grid(row=1, column=0, sticky=E)
|
||||
|
||||
@@ -528,7 +584,7 @@ def get_rom_options_frame(parent=None):
|
||||
menuspeedLabel = Label(menuspeedFrame, text='Menu speed')
|
||||
menuspeedLabel.pack(side=LEFT)
|
||||
vars.menuspeedVar = StringVar()
|
||||
vars.menuspeedVar.set('normal')
|
||||
vars.menuspeedVar.set(adjuster_settings.menuspeed)
|
||||
menuspeedOptionMenu = OptionMenu(menuspeedFrame, vars.menuspeedVar, 'normal', 'instant', 'double', 'triple',
|
||||
'quadruple', 'half')
|
||||
menuspeedOptionMenu.pack(side=LEFT)
|
||||
@@ -538,7 +594,7 @@ def get_rom_options_frame(parent=None):
|
||||
heartcolorLabel = Label(heartcolorFrame, text='Heart color')
|
||||
heartcolorLabel.pack(side=LEFT)
|
||||
vars.heartcolorVar = StringVar()
|
||||
vars.heartcolorVar.set('red')
|
||||
vars.heartcolorVar.set(adjuster_settings.heartcolor)
|
||||
heartcolorOptionMenu = OptionMenu(heartcolorFrame, vars.heartcolorVar, 'red', 'blue', 'green', 'yellow', 'random')
|
||||
heartcolorOptionMenu.pack(side=LEFT)
|
||||
|
||||
@@ -547,7 +603,7 @@ def get_rom_options_frame(parent=None):
|
||||
heartbeepLabel = Label(heartbeepFrame, text='Heartbeep')
|
||||
heartbeepLabel.pack(side=LEFT)
|
||||
vars.heartbeepVar = StringVar()
|
||||
vars.heartbeepVar.set('normal')
|
||||
vars.heartbeepVar.set(adjuster_settings.heartbeep)
|
||||
heartbeepOptionMenu = OptionMenu(heartbeepFrame, vars.heartbeepVar, 'double', 'normal', 'half', 'quarter', 'off')
|
||||
heartbeepOptionMenu.pack(side=LEFT)
|
||||
|
||||
@@ -556,7 +612,7 @@ def get_rom_options_frame(parent=None):
|
||||
owPalettesLabel = Label(owPalettesFrame, text='Overworld palettes')
|
||||
owPalettesLabel.pack(side=LEFT)
|
||||
vars.owPalettesVar = StringVar()
|
||||
vars.owPalettesVar.set('default')
|
||||
vars.owPalettesVar.set(adjuster_settings.ow_palettes)
|
||||
owPalettesOptionMenu = OptionMenu(owPalettesFrame, vars.owPalettesVar, 'default', 'good', 'blackout', 'grayscale',
|
||||
'negative', 'classic', 'dizzy', 'sick', 'puke')
|
||||
owPalettesOptionMenu.pack(side=LEFT)
|
||||
@@ -566,7 +622,7 @@ def get_rom_options_frame(parent=None):
|
||||
uwPalettesLabel = Label(uwPalettesFrame, text='Dungeon palettes')
|
||||
uwPalettesLabel.pack(side=LEFT)
|
||||
vars.uwPalettesVar = StringVar()
|
||||
vars.uwPalettesVar.set('default')
|
||||
vars.uwPalettesVar.set(adjuster_settings.uw_palettes)
|
||||
uwPalettesOptionMenu = OptionMenu(uwPalettesFrame, vars.uwPalettesVar, 'default', 'good', 'blackout', 'grayscale',
|
||||
'negative', 'classic', 'dizzy', 'sick', 'puke')
|
||||
uwPalettesOptionMenu.pack(side=LEFT)
|
||||
@@ -576,7 +632,7 @@ def get_rom_options_frame(parent=None):
|
||||
hudPalettesLabel = Label(hudPalettesFrame, text='HUD palettes')
|
||||
hudPalettesLabel.pack(side=LEFT)
|
||||
vars.hudPalettesVar = StringVar()
|
||||
vars.hudPalettesVar.set('default')
|
||||
vars.hudPalettesVar.set(adjuster_settings.hud_palettes)
|
||||
hudPalettesOptionMenu = OptionMenu(hudPalettesFrame, vars.hudPalettesVar, 'default', 'good', 'blackout',
|
||||
'grayscale', 'negative', 'classic', 'dizzy', 'sick', 'puke')
|
||||
hudPalettesOptionMenu.pack(side=LEFT)
|
||||
@@ -586,7 +642,7 @@ def get_rom_options_frame(parent=None):
|
||||
swordPalettesLabel = Label(swordPalettesFrame, text='Sword palettes')
|
||||
swordPalettesLabel.pack(side=LEFT)
|
||||
vars.swordPalettesVar = StringVar()
|
||||
vars.swordPalettesVar.set('default')
|
||||
vars.swordPalettesVar.set(adjuster_settings.sword_palettes)
|
||||
swordPalettesOptionMenu = OptionMenu(swordPalettesFrame, vars.swordPalettesVar, 'default', 'good', 'blackout',
|
||||
'grayscale', 'negative', 'classic', 'dizzy', 'sick', 'puke')
|
||||
swordPalettesOptionMenu.pack(side=LEFT)
|
||||
@@ -596,7 +652,7 @@ def get_rom_options_frame(parent=None):
|
||||
shieldPalettesLabel = Label(shieldPalettesFrame, text='Shield palettes')
|
||||
shieldPalettesLabel.pack(side=LEFT)
|
||||
vars.shieldPalettesVar = StringVar()
|
||||
vars.shieldPalettesVar.set('default')
|
||||
vars.shieldPalettesVar.set(adjuster_settings.shield_palettes)
|
||||
shieldPalettesOptionMenu = OptionMenu(shieldPalettesFrame, vars.shieldPalettesVar, 'default', 'good', 'blackout',
|
||||
'grayscale', 'negative', 'classic', 'dizzy', 'sick', 'puke')
|
||||
shieldPalettesOptionMenu.pack(side=LEFT)
|
||||
@@ -606,7 +662,7 @@ def get_rom_options_frame(parent=None):
|
||||
baseSpritePoolLabel = Label(spritePoolFrame, text='Sprite Pool:')
|
||||
|
||||
vars.spritePoolCountVar = StringVar()
|
||||
vars.sprite_pool = []
|
||||
vars.sprite_pool = adjuster_settings.sprite_pool
|
||||
|
||||
def set_sprite_pool(sprite_param):
|
||||
nonlocal vars
|
||||
@@ -625,7 +681,7 @@ def get_rom_options_frame(parent=None):
|
||||
vars.spritePoolCountVar.set(str(len(vars.sprite_pool)))
|
||||
|
||||
set_sprite_pool(None)
|
||||
vars.spritePoolCountVar.set('0')
|
||||
vars.spritePoolCountVar.set(len(adjuster_settings.sprite_pool))
|
||||
spritePoolEntry = Label(spritePoolFrame, textvariable=vars.spritePoolCountVar)
|
||||
|
||||
def SpritePoolSelect():
|
||||
@@ -645,6 +701,18 @@ def get_rom_options_frame(parent=None):
|
||||
spritePoolSelectButton.pack(side=LEFT)
|
||||
spritePoolClearButton.pack(side=LEFT)
|
||||
|
||||
vars.auto_apply = StringVar(value=adjuster_settings.auto_apply)
|
||||
autoApplyFrame = Frame(romOptionsFrame)
|
||||
autoApplyFrame.grid(row=8, column=0, columnspan=2, sticky=W)
|
||||
filler = Label(autoApplyFrame, text="Automatically apply last used settings on opening .apbp files")
|
||||
filler.pack(side=TOP, expand=True, fill=X)
|
||||
askRadio = Radiobutton(autoApplyFrame, text='Ask', variable=vars.auto_apply, value='ask')
|
||||
askRadio.pack(side=LEFT, padx=5, pady=5)
|
||||
alwaysRadio = Radiobutton(autoApplyFrame, text='Always', variable=vars.auto_apply, value='always')
|
||||
alwaysRadio.pack(side=LEFT, padx=5, pady=5)
|
||||
neverRadio = Radiobutton(autoApplyFrame, text='Never', variable=vars.auto_apply, value='never')
|
||||
neverRadio.pack(side=LEFT, padx=5, pady=5)
|
||||
|
||||
return romOptionsFrame, vars, set_sprite
|
||||
|
||||
|
||||
@@ -693,6 +761,9 @@ class SpriteSelector():
|
||||
|
||||
button = Button(frame, text="Update alttpr sprites", command=self.update_alttpr_sprites)
|
||||
button.pack(side=RIGHT, padx=(5, 0))
|
||||
|
||||
button = Button(frame, text="Do not adjust sprite",command=self.use_default_sprite)
|
||||
button.pack(side=LEFT,padx=(0,5))
|
||||
|
||||
button = Button(frame, text="Default Link sprite", command=self.use_default_link_sprite)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
@@ -710,36 +781,36 @@ class SpriteSelector():
|
||||
self.randomOnItemVar = IntVar()
|
||||
self.randomOnBonkVar = IntVar()
|
||||
self.randomOnRandomVar = IntVar()
|
||||
self.randomOnAllVar = IntVar()
|
||||
|
||||
if self.randomOnEvent:
|
||||
button = Checkbutton(frame, text="Hit", command=self.update_random_button, variable=self.randomOnHitVar)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
self.buttonHit = Checkbutton(frame, text="Hit", command=self.update_random_button, variable=self.randomOnHitVar)
|
||||
self.buttonHit.pack(side=LEFT, padx=(0, 5))
|
||||
|
||||
button = Checkbutton(frame, text="Enter", command=self.update_random_button, variable=self.randomOnEnterVar)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
self.buttonEnter = Checkbutton(frame, text="Enter", command=self.update_random_button, variable=self.randomOnEnterVar)
|
||||
self.buttonEnter.pack(side=LEFT, padx=(0, 5))
|
||||
|
||||
button = Checkbutton(frame, text="Exit", command=self.update_random_button, variable=self.randomOnExitVar)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
self.buttonExit = Checkbutton(frame, text="Exit", command=self.update_random_button, variable=self.randomOnExitVar)
|
||||
self.buttonExit.pack(side=LEFT, padx=(0, 5))
|
||||
|
||||
button = Checkbutton(frame, text="Slash", command=self.update_random_button, variable=self.randomOnSlashVar)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
self.buttonSlash = Checkbutton(frame, text="Slash", command=self.update_random_button, variable=self.randomOnSlashVar)
|
||||
self.buttonSlash.pack(side=LEFT, padx=(0, 5))
|
||||
|
||||
button = Checkbutton(frame, text="Item", command=self.update_random_button, variable=self.randomOnItemVar)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
self.buttonItem = Checkbutton(frame, text="Item", command=self.update_random_button, variable=self.randomOnItemVar)
|
||||
self.buttonItem.pack(side=LEFT, padx=(0, 5))
|
||||
|
||||
button = Checkbutton(frame, text="Bonk", command=self.update_random_button, variable=self.randomOnBonkVar)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
self.buttonBonk = Checkbutton(frame, text="Bonk", command=self.update_random_button, variable=self.randomOnBonkVar)
|
||||
self.buttonBonk.pack(side=LEFT, padx=(0, 5))
|
||||
|
||||
button = Checkbutton(frame, text="Random", command=self.update_random_button,
|
||||
variable=self.randomOnRandomVar)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
self.buttonRandom = Checkbutton(frame, text="Random", command=self.update_random_button, variable=self.randomOnRandomVar)
|
||||
self.buttonRandom.pack(side=LEFT, padx=(0, 5))
|
||||
|
||||
if adjuster:
|
||||
button = Button(frame, text="Current sprite from rom", command=self.use_default_sprite)
|
||||
button.pack(side=LEFT, padx=(0, 5))
|
||||
self.buttonAll = Checkbutton(frame, text="All", command=self.update_random_button, variable=self.randomOnAllVar)
|
||||
self.buttonAll.pack(side=LEFT, padx=(0, 5))
|
||||
|
||||
set_icon(self.window)
|
||||
self.window.focus()
|
||||
tkinter_center_window(self.window)
|
||||
|
||||
def remove_from_sprite_pool(self, button, spritename):
|
||||
self.callback(("remove", spritename))
|
||||
@@ -879,9 +950,31 @@ class SpriteSelector():
|
||||
self.add_to_sprite_pool("link")
|
||||
|
||||
def update_random_button(self):
|
||||
if self.randomOnRandomVar.get():
|
||||
if self.randomOnAllVar.get():
|
||||
randomon = "all"
|
||||
self.buttonHit.config(state=DISABLED)
|
||||
self.buttonEnter.config(state=DISABLED)
|
||||
self.buttonExit.config(state=DISABLED)
|
||||
self.buttonSlash.config(state=DISABLED)
|
||||
self.buttonItem.config(state=DISABLED)
|
||||
self.buttonBonk.config(state=DISABLED)
|
||||
self.buttonRandom.config(state=DISABLED)
|
||||
elif self.randomOnRandomVar.get():
|
||||
randomon = "random"
|
||||
self.buttonHit.config(state=DISABLED)
|
||||
self.buttonEnter.config(state=DISABLED)
|
||||
self.buttonExit.config(state=DISABLED)
|
||||
self.buttonSlash.config(state=DISABLED)
|
||||
self.buttonItem.config(state=DISABLED)
|
||||
self.buttonBonk.config(state=DISABLED)
|
||||
else:
|
||||
self.buttonHit.config(state=NORMAL)
|
||||
self.buttonEnter.config(state=NORMAL)
|
||||
self.buttonExit.config(state=NORMAL)
|
||||
self.buttonSlash.config(state=NORMAL)
|
||||
self.buttonItem.config(state=NORMAL)
|
||||
self.buttonBonk.config(state=NORMAL)
|
||||
self.buttonRandom.config(state=NORMAL)
|
||||
randomon = "-hit" if self.randomOnHitVar.get() else ""
|
||||
randomon += "-enter" if self.randomOnEnterVar.get() else ""
|
||||
randomon += "-exit" if self.randomOnExitVar.get() else ""
|
||||
@@ -1150,4 +1243,4 @@ class ToolTips(object):
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
main()
|
Reference in New Issue
Block a user