From ad3ffde7851d4410526fc08132dbfa5c1bb665ec Mon Sep 17 00:00:00 2001 From: Alchav <59858495+Alchav@users.noreply.github.com> Date: Sun, 3 Mar 2024 00:31:22 -0500 Subject: [PATCH] FFMQ: Remove debug print statements (#2882) --- worlds/ffmq/Regions.py | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/worlds/ffmq/Regions.py b/worlds/ffmq/Regions.py index 61f70864..8b83c88e 100644 --- a/worlds/ffmq/Regions.py +++ b/worlds/ffmq/Regions.py @@ -220,15 +220,12 @@ def stage_set_rules(multiworld): for player in no_enemies_players: for location in vendor_locations: if multiworld.accessibility[player] == "locations": - print("exclude") multiworld.get_location(location, player).progress_type = LocationProgressType.EXCLUDED else: - print("unreachable") multiworld.get_location(location, player).access_rule = lambda state: False else: # There are not enough junk items to fill non-minimal players' vendors. Just set an item rule not allowing - # advancement items so that useful items can be placed. - print("no advancement") + # advancement items so that useful items can be placed for player in no_enemies_players: for location in vendor_locations: multiworld.get_location(location, player).item_rule = lambda item: not item.advancement