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Ocarina of Time 7.0 (#1277)
## What is this fixing or adding? - Adds the majority of OoTR 7.0 features: - Pot shuffle, Freestanding item shuffle, Crate shuffle, Beehive shuffle - Key rings mode - Dungeon shortcuts to speed up dungeons - "Regional" shuffle for dungeon items - New options for shop pricing in shopsanity - Expanded Ganon's Boss Key shuffle options - Pre-planted beans - Improved Chest Appearance Matches Contents mode - Blue Fire Arrows - Bonk self-damage - Finer control over MQ dungeons and spawn position randomization - Several bugfixes as a result of the update: - Items recognized by the server and valid starting items are now in a 1-to-1 correspondence. In particular, starting with keys is now supported. - Entrance randomization success rate improved. Hopefully it is now at 100%. Co-authored-by: Zach Parks <zach@alliware.com>
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@@ -4,7 +4,7 @@ import subprocess
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import Utils
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from functools import lru_cache
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__version__ = '6.1.0 f.LUM'
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__version__ = '7.1.0'
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def data_path(*args):
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@@ -97,3 +97,9 @@ def compare_version(a, b):
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if sa[i] < sb[i]:
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return -1
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return 0
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# https://stackoverflow.com/a/23146126
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def find_last(source_list, sought_element):
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for reverse_index, element in enumerate(reversed(source_list)):
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if element == sought_element:
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return len(source_list) - 1 - reverse_index
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