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Core: auto alias (#1022)
* Test: check that default templates can be parsed into Option objects
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@@ -1,48 +1,57 @@
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import typing
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from Options import Option, DefaultOnToggle, Range, Toggle, DeathLink, Choice
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class EnableCoinStars(DefaultOnToggle):
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"""Disable to Ignore 100 Coin Stars. You can still collect them, but they don't do anything"""
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display_name = "Enable 100 Coin Stars"
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class StrictCapRequirements(DefaultOnToggle):
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"""If disabled, Stars that expect special caps may have to be acquired without the caps"""
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display_name = "Strict Cap Requirements"
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class StrictCannonRequirements(DefaultOnToggle):
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"""If disabled, Stars that expect cannons may have to be acquired without them. Only makes a difference if Buddy Checks are enabled"""
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display_name = "Strict Cannon Requirements"
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class FirstBowserStarDoorCost(Range):
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"""How many stars are required at the Star Door to Bowser in the Dark World"""
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range_start = 0
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range_end = 50
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default = 8
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class BasementStarDoorCost(Range):
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"""How many stars are required at the Star Door in the Basement"""
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range_start = 0
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range_end = 70
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default = 30
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class SecondFloorStarDoorCost(Range):
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"""How many stars are required to access the third floor"""
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range_start = 0
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range_end = 90
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default = 50
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class MIPS1Cost(Range):
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"""How many stars are required to spawn MIPS the first time"""
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range_start = 0
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range_end = 40
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default = 15
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class MIPS2Cost(Range):
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"""How many stars are required to spawn MIPS the secound time. Must be bigger or equal MIPS1Cost"""
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range_start = 0
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range_end = 80
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default = 50
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class StarsToFinish(Range):
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"""How many stars are required at the infinite stairs"""
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display_name = "Endless Stairs Stars"
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@@ -50,35 +59,40 @@ class StarsToFinish(Range):
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range_end = 100
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default = 70
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class AmountOfStars(Range):
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"""How many stars exist. Disabling 100 Coin Stars removes 15 from the Pool. At least max of any Cost set"""
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range_start = 35
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range_end = 120
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default = 120
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class AreaRandomizer(Choice):
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"""Randomize Entrances"""
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display_name = "Entrance Randomizer"
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alias_false = 0
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option_Off = 0
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option_Courses_Only = 1
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option_Courses_and_Secrets = 2
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class BuddyChecks(Toggle):
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"""Bob-omb Buddies are checks, Cannon Unlocks are items"""
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display_name = "Bob-omb Buddy Checks"
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class ExclamationBoxes(Choice):
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"""Include 1Up Exclamation Boxes during randomization"""
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display_name = "Randomize 1Up !-Blocks"
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option_Off = 0
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option_1Ups_Only = 1
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class ProgressiveKeys(DefaultOnToggle):
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"""Keys will first grant you access to the Basement, then to the Secound Floor"""
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display_name = "Progressive Keys"
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sm64_options: typing.Dict[str,type(Option)] = {
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sm64_options: typing.Dict[str, type(Option)] = {
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"AreaRandomizer": AreaRandomizer,
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"ProgressiveKeys": ProgressiveKeys,
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"EnableCoinStars": EnableCoinStars,
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@@ -93,5 +107,5 @@ sm64_options: typing.Dict[str,type(Option)] = {
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"StarsToFinish": StarsToFinish,
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"death_link": DeathLink,
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"BuddyChecks": BuddyChecks,
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"ExclamationBoxes": ExclamationBoxes
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}
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"ExclamationBoxes": ExclamationBoxes,
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}
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@@ -9,6 +9,7 @@ from .Regions import create_regions, sm64courses, sm64entrances_s, sm64_internal
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from BaseClasses import Item, Tutorial, ItemClassification
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from ..AutoWorld import World, WebWorld
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class SM64Web(WebWorld):
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tutorials = [Tutorial(
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"Multiworld Setup Guide",
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