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ensure Hyrule Castle Small Key locality in standard + small key shuffle
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3
Fill.py
3
Fill.py
@@ -355,7 +355,8 @@ def balance_multiworld_progression(world: MultiWorld):
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if world.has_beaten_game(state):
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break
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elif not sphere_locations:
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raise RuntimeError('Not all required items reachable. Something went terribly wrong here.')
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logging.warning("Progression Balancing ran out of paths.")
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break
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def swap_location_item(location_1: Location, location_2: Location, check_locked=True):
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