Made Progressive Vacuum disabled by default due to not implemented functionality yet.

Also, changed a couple for loops in Regions
This commit is contained in:
MarioSpore
2025-08-03 14:37:52 -04:00
parent cf921a8f54
commit b0a9831082
2 changed files with 10 additions and 6 deletions

View File

@@ -4,7 +4,7 @@ from Options import FreeText, NumericOption, Toggle, DefaultOnToggle, Choice, Te
PerGameCommonOptions
class ProgressiveVacuum(DefaultOnToggle):
class ProgressiveVacuum(Toggle):
"""
Determines whether you get access to main areas progressively
@@ -36,6 +36,7 @@ class Missionsanity(Choice):
# option_who_forest = 1
# option_who_dump = 2
# option_who_lake = 3
# default = 0
# display_name = "Starting Area"
# class Supadow(Toggle):