SNES games: use JPN as abbreviation for Japan/Japanese
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@@ -4,12 +4,12 @@ import os
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import Utils
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from Patch import read_rom, APDeltaPatch
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JAP10HASH = '21f3e98df4780ee1c667b84e57d88675'
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SMJUHASH = '21f3e98df4780ee1c667b84e57d88675'
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ROM_PLAYER_LIMIT = 65535
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class SMDeltaPatch(APDeltaPatch):
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hash = JAP10HASH
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hash = SMJUHASH
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game = "Super Metroid"
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patch_file_ending = ".apsm"
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@@ -26,8 +26,8 @@ def get_base_rom_bytes(file_name: str = "") -> bytes:
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basemd5 = hashlib.md5()
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basemd5.update(base_rom_bytes)
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if JAP10HASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for JAP(1.0) release. '
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if SMJUHASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for Japan+US release. '
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'Get the correct game and version, then dump it')
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get_base_rom_bytes.base_rom_bytes = base_rom_bytes
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return base_rom_bytes
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