Docs: clean up create_item/event example (#4596)

* eyes

* remove line wraps where unnecessary
This commit is contained in:
qwint
2025-02-12 11:46:07 -05:00
committed by GitHub
parent f1769a8d00
commit b2162bb8e6

View File

@@ -562,17 +562,13 @@ from .items import is_progression # this is just a dummy
def create_item(self, item: str) -> MyGameItem:
# this is called when AP wants to create an item by name (for plando) or when you call it from your own code
classification = ItemClassification.progression if is_progression(item) else
ItemClassification.filler
return MyGameItem(item, classification, self.item_name_to_id[item],
self.player)
classification = ItemClassification.progression if is_progression(item) else ItemClassification.filler
return MyGameItem(item, classification, self.item_name_to_id[item], self.player)
def create_event(self, event: str) -> MyGameItem:
# while we are at it, we can also add a helper to create events
return MyGameItem(event, True, None, self.player)
return MyGameItem(event, ItemClassification.progression, None, self.player)
```
#### create_items