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SNIClient: dynamically generate patch file identifier (#2870)
Co-authored-by: beauxq <beauxq@yahoo.com>
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@@ -57,6 +57,7 @@ SMW_UNCOLLECTABLE_LEVELS = [0x25, 0x07, 0x0B, 0x40, 0x0E, 0x1F, 0x20, 0x1B, 0x1A
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class SMWSNIClient(SNIClient):
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game = "Super Mario World"
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patch_suffix = ".apsmw"
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async def deathlink_kill_player(self, ctx):
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from SNIClient import DeathState, snes_buffered_write, snes_flush_writes, snes_read
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