SNIClient: dynamically generate patch file identifier (#2870)
Co-authored-by: beauxq <beauxq@yahoo.com>
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@@ -32,6 +32,7 @@ SMZ3_RECV_ITEM_PLAYER_ADDR = SAVEDATA_START + 0x4D3 # 1 byte
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class SMZ3SNIClient(SNIClient):
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game = "SMZ3"
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patch_suffix = ".apsmz3"
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async def validate_rom(self, ctx):
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from SNIClient import snes_buffered_write, snes_flush_writes, snes_read
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