AutoWorld: remove Games Enum (AutoWorldRegister.world_types replaces it)

This commit is contained in:
Fabian Dill
2021-07-12 14:10:49 +02:00
parent 31c550d410
commit b53d6c370b
4 changed files with 11 additions and 18 deletions

View File

@@ -578,14 +578,13 @@ class Sprite():
return name
def to_ap_sprite(self, path):
from .. import Games
import yaml
payload = {"format_version": 1,
"min_format_version": 1,
"sprite_version": 1,
"name": self.name,
"author": self.author_name,
"game": Games.LTTP.value,
"game": "A Link to the Past",
"data": self.get_delta()}
with open(path, "w") as f:
f.write(yaml.safe_dump(payload))
@@ -778,7 +777,7 @@ def patch_rom(world, rom, player, team, enemized):
if not location.crystal:
if location.item is not None:
if location.item.game != "A Link to the Past":
if not location.native_item:
itemid = get_nonnative_item_sprite(location.item.game)
# Keys in their native dungeon should use the orignal item code for keys
elif location.parent_region.dungeon: