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New Logic:
Enemy Shuffle awareness Easy Item Functionality awareness Dark Room Logic option Boss Item Shuffle option Silverless Ganon is a Minor Glitch Faster Dungeon Item Fill
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@@ -608,13 +608,13 @@ def get_pool_core(world, player: int):
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if want_progressives():
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pool.extend(diff.progressivebow)
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elif swords != 'swordless':
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pool.extend(diff.basicbow)
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else:
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elif swords == 'swordless' or logic == 'noglitches':
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swordless_bows = ['Bow', 'Silver Bow']
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if difficulty == "easy":
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swordless_bows *= 2
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pool.extend(swordless_bows)
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else:
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pool.extend(diff.basicbow)
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if swords == 'swordless':
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pool.extend(diff.swordless)
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