diff --git a/playerSettings.yaml b/playerSettings.yaml index 2c39a529..d503e922 100644 --- a/playerSettings.yaml +++ b/playerSettings.yaml @@ -28,6 +28,7 @@ game: # Pick a game to play Factorio: 0 Minecraft: 0 Subnautica: 0 + Slay the Spire: 0 requires: version: 0.1.6 # Version of Archipelago required for this yaml to work as expected. # Shared Options supported by all games: @@ -56,7 +57,23 @@ progression_balancing: # - "Master Sword Pedestal" Subnautica: {} - +Slay the Spire: + character: # Pick What Character you wish to play with. + ironclad: 50 + silent: 50 + defect: 50 + watcher: 50 + ascension: # What Ascension do you wish to play with. + # you can add additional values between minimum and maximum + 0: 50 # minimum value + 20: 0 # maximum value + random: 0 + random-low: 0 + random-high: 0 + heart_run: # Whether or not you will need to collect they 3 keys to unlock the final act + # and beat the heart to finish the game. + false: 50 + true: 0 Factorio: tech_tree_layout: single: 1 @@ -304,13 +321,6 @@ A Link to the Past: own_world: 0 any_world: 0 different_world: 0 - dungeon_items: # Alternative to the 4 shuffles and local_keys above this, does nothing until the respective 4 shuffles and local_keys above are deleted - mc: 0 # Shuffle maps and compasses - none: 50 # Shuffle none of the 4 - mcsb: 0 # Shuffle all of the 4, any combination of m, c, s and b will shuffle the respective item, or not if it's missing, so you can add more options here - lmcsb: 0 # Like mcsb above, but with keys kept local to your world. l is what makes your keys local, or not if it's missing - ub: 0 # universal small keys and shuffled big keys - # you can add more combos of these letters here dungeon_counters: on: 0 # Always display amount of items checked in a dungeon pickup: 50 # Show when compass is picked up