WebHost: Continue hyperlink fixes and consolidate website usage info to website user guide.

This commit is contained in:
Hussein Farran
2021-12-19 22:41:05 -05:00
parent df29934968
commit b9c2e7636c
4 changed files with 30 additions and 69 deletions

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@@ -93,16 +93,4 @@ Enter `/connect server:port` in the client's command prompt and press enter. You
When the game is loaded but not yet past the intro cutscene, the "Game" status is yellow. When the client shows "AP" as green and "Game" as yellow, you're ready to play. The intro can be skipped pressing the START button and "Game" should change to green. Congratulations on successfully joining a multiworld game!
## Hosting a MultiWorld game
The recommended way to host a game is to use our hosting service. The process is relatively simple:
1. Collect config files from your players.
2. Create a zip file containing your players' config files.
3. Upload that zip file to the generate page.
- Generate page: [WebHost Seed Generation Page](/generate)
4. Wait a moment while the seed is generated.
5. When the seed is generated, you will be redirected to a "Seed Info" page.
6. Click "Create New Room". This will take you to the server page. Provide the link to this page to your players,
so they may download their patch files from there.
7. Note that a link to a MultiWorld Tracker is at the top of the room page. The tracker shows the progress of all
players in the game. Any observers may also be given the link to this page.
8. Once all players have joined, you may begin playing.
The recommended way to host a game is to use our hosting service on the [seed generation page](/generate). Or check out the Archipelago website guide for more information: [Archipelago Website Guide](/tutorial/archipelago/using_website/en)