Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld

Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
This commit is contained in:
Fabian Dill
2021-08-09 09:15:41 +02:00
parent 01d88c362a
commit ba3bb201cd
23 changed files with 328 additions and 279 deletions

View File

@@ -106,7 +106,7 @@ Factorio:
progressive:
on: 1
off: 0
random: 0
grouped_random: 0
tech_tree_information:
none: 0
advancement: 0 # show which items are a logical advancement
@@ -307,7 +307,7 @@ A Link to the Past:
progressive: # Enable or disable progressive items (swords, shields, bow)
on: 50 # All items are progressive
off: 0 # No items are progressive
random: 0 # Randomly decides for all items. Swords could be progressive, shields might not be
grouped_random: 0 # Randomly decides for all items. Swords could be progressive, shields might not be
entrance_shuffle:
none: 50 # Vanilla game map. All entrances and exits lead to their original locations. You probably want this option
dungeonssimple: 0 # Shuffle just dungeons amongst each other, swapping dungeons entirely, so Hyrule Castle is always 1 dungeon
@@ -596,7 +596,7 @@ A Link to the Past:
off: 0
ow_palettes: # Change the colors of the overworld
default: 50 # No changes
random: 0 # Shuffle the colors, with harmony in mind
good: 0 # Shuffle the colors, with harmony in mind
blackout: 0 # everything black / blind mode
grayscale: 0
negative: 0
@@ -606,7 +606,7 @@ A Link to the Past:
puke: 0
uw_palettes: # Change the colors of caves and dungeons
default: 50 # No changes
random: 0 # Shuffle the colors, with harmony in mind
good: 0 # Shuffle the colors, with harmony in mind
blackout: 0 # everything black / blind mode
grayscale: 0
negative: 0
@@ -616,7 +616,7 @@ A Link to the Past:
puke: 0
hud_palettes: # Change the colors of the hud
default: 50 # No changes
random: 0 # Shuffle the colors, with harmony in mind
good: 0 # Shuffle the colors, with harmony in mind
blackout: 0 # everything black / blind mode
grayscale: 0
negative: 0
@@ -626,7 +626,7 @@ A Link to the Past:
puke: 0
sword_palettes: # Change the colors of swords
default: 50 # No changes
random: 0 # Shuffle the colors, with harmony in mind
good: 0 # Shuffle the colors, with harmony in mind
blackout: 0 # everything black / blind mode
grayscale: 0
negative: 0
@@ -636,7 +636,7 @@ A Link to the Past:
puke: 0
shield_palettes: # Change the colors of shields
default: 50 # No changes
random: 0 # Shuffle the colors, with harmony in mind
good: 0 # Shuffle the colors, with harmony in mind
blackout: 0 # everything black / blind mode
grayscale: 0
negative: 0
@@ -693,7 +693,7 @@ linked_options:
singularity: 1
enemy_damage:
shuffled: 1
random: 1
chaos: 1
enemy_health:
easy: 1
hard: 1