Stardew Valley: remove BaseLogic generic so importing mixins is no longer needed (#4916)

* remove BaseLogic generic so importing mixins is no longer needed

* self review
This commit is contained in:
Jérémie Bolduc
2025-04-23 11:31:08 -04:00
committed by GitHub
parent 57d3c52df9
commit bad6a4b211
50 changed files with 70 additions and 417 deletions

View File

@@ -1,11 +1,5 @@
from typing import Union
from Utils import cache_self1
from .base_logic import BaseLogic, BaseLogicMixin
from .has_logic import HasLogicMixin
from .received_logic import ReceivedLogicMixin
from .region_logic import RegionLogicMixin
from .tool_logic import ToolLogicMixin
from ..stardew_rule import StardewRule, True_
from ..strings.generic_names import Generic
from ..strings.geode_names import Geode
@@ -19,7 +13,7 @@ class ActionLogicMixin(BaseLogicMixin):
self.action = ActionLogic(*args, **kwargs)
class ActionLogic(BaseLogic[Union[ActionLogicMixin, RegionLogicMixin, ReceivedLogicMixin, HasLogicMixin, ToolLogicMixin]]):
class ActionLogic(BaseLogic):
def can_watch(self, channel: str = None):
tv_rule = True_()