Stardew Valley: remove BaseLogic generic so importing mixins is no longer needed (#4916)

* remove BaseLogic generic so importing mixins is no longer needed

* self review
This commit is contained in:
Jérémie Bolduc
2025-04-23 11:31:08 -04:00
committed by GitHub
parent 57d3c52df9
commit bad6a4b211
50 changed files with 70 additions and 417 deletions

View File

@@ -1,25 +1,11 @@
import typing
from typing import Union
from Utils import cache_self1
from .base_logic import BaseLogicMixin, BaseLogic
from .grind_logic import GrindLogicMixin
from .has_logic import HasLogicMixin
from .received_logic import ReceivedLogicMixin
from .region_logic import RegionLogicMixin
from .season_logic import SeasonLogicMixin
from .time_logic import TimeLogicMixin
from ..data.shop import ShopSource
from ..options import SpecialOrderLocations
from ..stardew_rule import StardewRule, True_, HasProgressionPercent, False_, true_
from ..strings.currency_names import Currency
from ..strings.region_names import Region, LogicRegion
if typing.TYPE_CHECKING:
from .shipping_logic import ShippingLogicMixin
else:
ShippingLogicMixin = object
qi_gem_rewards = ("100 Qi Gems", "50 Qi Gems", "40 Qi Gems", "35 Qi Gems", "25 Qi Gems",
"20 Qi Gems", "15 Qi Gems", "10 Qi Gems")
@@ -30,8 +16,7 @@ class MoneyLogicMixin(BaseLogicMixin):
self.money = MoneyLogic(*args, **kwargs)
class MoneyLogic(BaseLogic[Union[RegionLogicMixin, MoneyLogicMixin, TimeLogicMixin, RegionLogicMixin, ReceivedLogicMixin, HasLogicMixin, SeasonLogicMixin,
GrindLogicMixin, ShippingLogicMixin]]):
class MoneyLogic(BaseLogic):
@cache_self1
def can_have_earned_total(self, amount: int) -> StardewRule: