SNI Client: fix that it isnt using host.yaml settings (#5533)
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@@ -18,7 +18,7 @@ from json import loads, dumps
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from CommonClient import CommonContext, server_loop, ClientCommandProcessor, gui_enabled, get_base_parser
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import Utils
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from settings import Settings
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import settings
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from Utils import async_start
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from MultiServer import mark_raw
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if typing.TYPE_CHECKING:
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@@ -286,7 +286,7 @@ class SNESState(enum.IntEnum):
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def launch_sni() -> None:
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sni_path = Settings.sni_options.sni_path
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sni_path = settings.get_settings().sni_options.sni_path
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if not os.path.isdir(sni_path):
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sni_path = Utils.local_path(sni_path)
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@@ -669,7 +669,7 @@ async def game_watcher(ctx: SNIContext) -> None:
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async def run_game(romfile: str) -> None:
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auto_start = Settings.sni_options.snes_rom_start
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auto_start = settings.get_settings().sni_options.snes_rom_start
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if auto_start is True:
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import webbrowser
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webbrowser.open(romfile)
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