Core: add Item.trap property

This commit is contained in:
Fabian Dill
2021-09-29 05:21:33 +02:00
parent 0afbe7988e
commit bde02f696b
5 changed files with 22 additions and 9 deletions

View File

@@ -20,8 +20,9 @@ class ALttPItem(Item):
game: str = "A Link to the Past"
dungeon = None
def __init__(self, name, player, advancement=False, type=None, item_code=None, pedestal_hint=None, pedestal_credit=None,
sick_kid_credit=None, zora_credit=None, witch_credit=None, flute_boy_credit=None, hint_text=None):
def __init__(self, name, player, advancement=False, type=None, item_code=None, pedestal_hint=None,
pedestal_credit=None, sick_kid_credit=None, zora_credit=None, witch_credit=None,
flute_boy_credit=None, hint_text=None, trap=False):
super(ALttPItem, self).__init__(name, advancement, item_code, player)
self.type = type
self._pedestal_hint_text = pedestal_hint
@@ -31,6 +32,8 @@ class ALttPItem(Item):
self.magicshop_credit_text = witch_credit
self.fluteboy_credit_text = flute_boy_credit
self._hint_text = hint_text
if trap:
self.trap = trap
@property
def crystal(self) -> bool: