Subnautica: Updated Setup Guide (#1062)
- Added sections for console commands and known issues. - Updated "Resuming" section to reflect current functionality. - Removed implication that one might have to create the QMods folder. (If it's missing, then you've already messed up step 1.) - Renamed "Connect Menu" to "connect form" to be less confusing. Generally fixed word capitalization to conform to standard English. Minor wording changes.
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| - Archipelago Mod for Subnautica | ||||
|   from: [Subnautica Archipelago Mod Releases Page](https://github.com/Berserker66/ArchipelagoSubnauticaModSrc/releases) | ||||
|  | ||||
| ## Installation Procedures | ||||
| ## Installation Procedure | ||||
|  | ||||
| 1. Install QModManager4 as per its instructions. | ||||
|  | ||||
| 2. The folder you installed QModManager4 into will now have a /QMods directory. It might appear after a start of | ||||
|    Subnautica. You can also create this folder yourself. | ||||
| 2. The Subnautica game directory should now contain a `QMods` folder. Unpack the Archipelago Mod into this folder, so that `Subnautica/QMods/Archipelago/` is a valid path. | ||||
|  | ||||
| 3. Unpack the Archipelago Mod into this folder, so that Subnautica/QMods/Archipelago/ is a valid path. | ||||
|  | ||||
| 4. Start Subnautica. You should see a Connect Menu in the topleft of your main Menu. | ||||
| 3. Start Subnautica. You should see a connect form with three text boxes in the top left of your main menu. | ||||
|  | ||||
| ## Connecting | ||||
|  | ||||
| Using the Connect Menu in Subnautica's Main Menu you enter your connection info to connect to an Archipelago Multiworld. | ||||
| Menu points: | ||||
| Use the connect form in Subnautica's main menu to enter your connection information to connect to an Archipelago multiworld. | ||||
| Connection information consists of: | ||||
|  - Host: the full url that you're trying to connect to, such as `archipelago.gg:38281`. | ||||
|  - PlayerName: your name in the multiworld. Can also be called Slot Name and is the name you entered when creating your settings. | ||||
|  - PlayerName: your name in the multiworld. Can also be called "slot name" and is the name you entered when creating your settings. | ||||
|  - Password: optional password, leave blank if no password was set. | ||||
|  | ||||
| After the connection is made, start a new game. You should start to see Archipelago chat messages to appear, such as a message announcing that you joined the multiworld. | ||||
|  | ||||
| ## Resuming | ||||
|  | ||||
| When loading a savegame it will automatically attempt to resume the connection that was active when the savegame was made.  | ||||
| If that connection information is no longer valid, such as if the server's IP and/or port has changed, the Connect Menu will reappear after loading. Use the Connect Menu before or after loading the savegame to connect to the new instance. | ||||
| Savegames store their connection information and automatically attempt to reestablish the connection upon loading. | ||||
| If the connection information is no longer valid, such as if the server's IP and/or port have changed, | ||||
| you need to use the connect form on the main menu beforehand. | ||||
|  | ||||
| Warning: Currently it is not checked if this is the correct multiworld belonging to that savegame, please ensure that yourself beforehand. | ||||
| Warning: Currently it is not checked whether a loaded savegame belongs to the multiworld you are connecting to. Please ensure that yourself beforehand. | ||||
|  | ||||
| ## Console Commands | ||||
|  | ||||
| The mod adds the following console commands: | ||||
|  - `silent` toggles Archipelago chat messages appearing. | ||||
|  - `deathlink` toggles death link. | ||||
|  | ||||
| To enable the console in Subnautica, press `F3` and `F8`, then uncheck "Disable Console" in the top left. Press `F3` and `F8` again to close the menus. | ||||
| To enter a console command, press `Enter`. | ||||
|  | ||||
| ## Known Issues | ||||
|  | ||||
| - Do not attempt playing vanilla saves while the mod is installed, as the mod will override the scan information of the savegame. | ||||
| - When exiting to the main menu the mod's state is not properly reset. Loading a savegame from here will break various things. | ||||
|   If you want to reload a save it is recommended you restart the game entirely. | ||||
| - Attempting to load a savegame containing no longer valid connection information without entering valid information on the main menu will hang on the loading screen. | ||||
|  | ||||
| ## Troubleshooting | ||||
|  | ||||
| If you don't see the Connect Menu within the Main Menu, check that you see a file named `qmodmanager_log-Subnautica.txt` in the Subnautica game directory. If not, | ||||
| QModManager4 is not correctly installed, otherwise open it and look | ||||
| for `[Info   :   BepInEx] Loading [Archipelago`. If it doesn't show this, then | ||||
| If you don't see the connect form on the main menu screen, check whether you see a file named `qmodmanager_log-Subnautica.txt` in the Subnautica game directory. If not, | ||||
| QModManager4 is not correctly installed, otherwise open it and look for `Loading [Archipelago`. If the file doesn't contain this text, then | ||||
| QModManager4 didn't find the Archipelago mod, so check your paths. | ||||
|   | ||||
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