From bf801a1efe83cc894acb5e140a24dc962c02a3d9 Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Thu, 7 Dec 2023 15:40:44 +0100 Subject: [PATCH] The Witness: Fix Symmetry Island Upper Panel logic (2nd try) I got lazy and didn't properly test the last fix. Big apologies, I got a bit panicked with all the logic errors that were being found. --- worlds/witness/player_logic.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/witness/player_logic.py b/worlds/witness/player_logic.py index 73253efc..e1ef1ae4 100644 --- a/worlds/witness/player_logic.py +++ b/worlds/witness/player_logic.py @@ -77,7 +77,7 @@ class WitnessPlayerLogic: these_items = all_options # Another dependency that is not power-based: The Symmetry Island Upper Panel latches - elif panel_hex == 0x18269: + elif panel_hex == "0x1C349": these_items = all_options # For any other door entity, we just return a set with the item that opens it & disregard power dependencies