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variable-progression-balancing (#356)
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@@ -572,8 +572,12 @@ class Accessibility(Choice):
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default = 1
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class ProgressionBalancing(DefaultOnToggle):
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"""A system that moves progression earlier, to try and prevent the player from getting stuck and bored early."""
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class ProgressionBalancing(Range):
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"""A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
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[0-99, default 50] A lower setting means more getting stuck. A higher setting means less getting stuck."""
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default = 50
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range_start = 0
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range_end = 99
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display_name = "Progression Balancing"
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