Add local and non_local items to item_links (#506)
* Add local and non_local items to item_links * Whoops, don't pass list of list to verify_items. * Give a did you mean result in the exception.
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		| @@ -12,6 +12,20 @@ else: | ||||
|     ItemRule = typing.Callable[[object], bool] | ||||
|  | ||||
|  | ||||
| def group_locality_rules(world): | ||||
|     for group_id, group in world.groups.items(): | ||||
|         if set(world.player_ids) == set(group["players"]): | ||||
|             continue | ||||
|         if group["local_items"]: | ||||
|             for location in world.get_locations(): | ||||
|                 if location.player not in group["players"]: | ||||
|                     forbid_items_for_player(location, group["local_items"], group_id) | ||||
|         if group["non_local_items"]: | ||||
|             for location in world.get_locations(): | ||||
|                 if location.player in group["players"]: | ||||
|                     forbid_items_for_player(location, group["non_local_items"], group_id) | ||||
|  | ||||
|  | ||||
| def locality_rules(world, player: int): | ||||
|     if world.local_items[player].value: | ||||
|         for location in world.get_locations(): | ||||
|   | ||||
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