MultiServer: filter new locations via sets, instead of if and only echo new checks
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@@ -140,7 +140,7 @@ The arguments for RoomUpdate are identical to [RoomInfo](#RoomInfo) barring:
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| hint_points | int | New argument. The client's current hint points. |
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| players | list\[NetworkPlayer\] | Changed argument. Always sends all players, whether connected or not. |
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| checked_locations | May be a partial update, containing new locations that were checked. |
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| checked_locations | May be a partial update, containing new locations that were checked, especially from a coop partner in the same slot. |
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| missing_locations | Should never be sent as an update, if needed is the inverse of checked_locations. |
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All arguments for this packet are optional, only changes are sent.
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