Pokemon Emerald: Clarify death link and start inventory descriptions (#4517)
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@@ -22,7 +22,7 @@ from .locations import (PokemonEmeraldLocation, create_location_label_to_id_map,
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set_free_fly, set_legendary_cave_entrances)
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from .opponents import randomize_opponent_parties
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from .options import (Goal, DarkCavesRequireFlash, HmRequirements, ItemPoolType, PokemonEmeraldOptions,
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RandomizeWildPokemon, RandomizeBadges, RandomizeHms, NormanRequirement)
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RandomizeWildPokemon, RandomizeBadges, RandomizeHms, NormanRequirement, OPTION_GROUPS)
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from .pokemon import (get_random_move, get_species_id_by_label, randomize_abilities, randomize_learnsets,
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randomize_legendary_encounters, randomize_misc_pokemon, randomize_starters,
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randomize_tm_hm_compatibility,randomize_types, randomize_wild_encounters)
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@@ -63,6 +63,7 @@ class PokemonEmeraldWebWorld(WebWorld):
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)
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tutorials = [setup_en, setup_es, setup_sv]
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option_groups = OPTION_GROUPS
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class PokemonEmeraldSettings(settings.Group):
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