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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
turn weapons into boolean swordless
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@@ -45,11 +45,9 @@ def parse_arguments(argv, no_defaults=False):
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Requires the moon pearl to be Link in the Light World
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instead of a bunny.
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''')
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parser.add_argument('--swords', default=defval('random'), const='random', nargs='?', choices= ['random', 'assured', 'swordless', 'vanilla'],
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parser.add_argument('--swordless', action='store_true',
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help='''\
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Select sword placement. (default: %(default)s)
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Random: All swords placed randomly.
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Assured: Start game with a sword already.
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Toggles Swordless Mode
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Swordless: No swords. Curtains in Skull Woods and Agahnim\'s
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Tower are removed, Agahnim\'s Tower barrier can be
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destroyed with hammer. Misery Mire and Turtle Rock
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@@ -57,7 +55,6 @@ def parse_arguments(argv, no_defaults=False):
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Ether and Bombos Tablet can be activated with Hammer
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(and Book). Bombos pads have been added in Ice
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Palace, to allow for an alternative to firerod.
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Vanilla: Swords are in vanilla locations.
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''')
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parser.add_argument('--goal', default=defval('ganon'), const='ganon', nargs='?',
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choices=['ganon', 'pedestal', 'bosses', 'triforcehunt', 'localtriforcehunt', 'ganontriforcehunt', 'localganontriforcehunt', 'crystals', 'ganonpedestal'],
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@@ -401,7 +398,7 @@ def parse_arguments(argv, no_defaults=False):
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for player in range(1, multiargs.multi + 1):
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playerargs = parse_arguments(shlex.split(getattr(ret, f"p{player}")), True)
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for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
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for name in ['logic', 'mode', 'swordless', 'goal', 'difficulty', 'item_functionality',
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'shuffle', 'crystals_ganon', 'crystals_gt', 'open_pyramid', 'timer',
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'countdown_start_time', 'red_clock_time', 'blue_clock_time', 'green_clock_time',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
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