turn weapons into boolean swordless

This commit is contained in:
Fabian Dill
2021-04-09 20:40:45 +02:00
parent 4461cb67f0
commit c4d6ac50be
8 changed files with 29 additions and 58 deletions

View File

@@ -505,7 +505,7 @@ def default_rules(world, player):
set_rule(world.get_entrance('Pyramid Hole', player), lambda state: state.has('Beat Agahnim 2', player) or world.open_pyramid[player])
if world.swords[player] == 'swordless':
if world.swordless[player]:
swordless_rules(world, player)
@@ -657,7 +657,7 @@ def inverted_rules(world, player):
set_rule(world.get_entrance('Inverted Pyramid Hole', player), lambda state: state.has('Beat Agahnim 2', player) or world.open_pyramid[player])
if world.swords[player] == 'swordless':
if world.swordless[player]:
swordless_rules(world, player)
def no_glitches_rules(world, player):