TUNIC: Location groups for each area of the game (#3024)

* huzzah, location groups

* scope creep pog

* Apply suggestion to the other spot it is applicable at too

* apply berserker's suggestion

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>

* Remove extra location group for shops

* Fire rod for magic wand

* Capitalize itme name groups

* Update docs to capitalize item name groups, remove the little section on aliases

since the aliases bit is really more for someone misremembering the name than anything else, like "fire rod" is because you played a lot of LttP, or Orb instead of Magic Orb is clear.

* Fix rule with item group name

* Capitalization is cool

* Fix merge mistake

* Add Flask group, remove Potions group

* Update docs to detail how to find item and location groups

* Revise per Vi's comment

* Fix test

* fuzzy matching please stop

* Remove test change that was meant for a different branch

---------

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
This commit is contained in:
Scipio Wright
2024-05-02 04:02:59 -04:00
committed by GitHub
parent 07d9d6165e
commit c64c80aac0
5 changed files with 221 additions and 222 deletions

View File

@@ -64,11 +64,8 @@ For the Entrance Randomizer:
- The portal in the trophy room of the Old House is active from the start.
- The elevator in Cathedral is immediately usable without activating the fuse. Activating the fuse does nothing.
## What item groups are there?
Bombs, consumables (non-bomb ones), weapons, melee weapons (stick and sword), keys, hexagons, offerings, hero relics, cards, golden treasures, money, pages, and abilities (the three ability pages). There are also a few groups being used for singular items: laurels, orb, dagger, magic rod, holy cross, prayer, icebolt, and progressive sword.
## What location groups are there?
Holy cross (for all holy cross checks), fairies (for the two fairy checks), well (for the coin well checks), shop, bosses (for the bosses with checks associated with them), hero relic (for the 6 hero grave checks), and ladders (for the ladder items when you have shuffle ladders enabled).
## Does this game have item and location groups?
Yes! To find what they are, open up the Archipelago Text Client while connected to a TUNIC session and type in `/item_groups` or `/location_groups`.
## Is Connection Plando supported?
Yes. The host needs to enable it in their `host.yaml`, and the player's yaml needs to contain a plando_connections block.