[OC2] Enabled DLC Option (#1688)
- New OC2 option `DLCOptionSet`, which is a list of DLCs whose levels should or shouldn't be used for entrance randomizer (and mention in documentation). By default, DLC owners now need to enable DLCs in weighted settings. - Throw user-friendly exceptions when contradictory settings are enabled - Slightly relax generation requirements for sphere 1/2 level permutations - Write entrance randomizer info in spoiler log - Skip adding "Dark Green Ramp" to item pool if Kevin Levels are disabled
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@@ -1,6 +1,6 @@
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from BaseClasses import Item
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from typing import NamedTuple, Dict
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from .Overcooked2Levels import Overcooked2Dlc
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class ItemData(NamedTuple):
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code: int
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@@ -77,6 +77,18 @@ item_frequencies = {
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"Ok Emote": 0,
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}
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dlc_exclusives = {
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"Wood" : {Overcooked2Dlc.CAMPFIRE_COOK_OFF},
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"Coal Bucket" : {Overcooked2Dlc.NIGHT_OF_THE_HANGRY_HORDE},
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"Bellows" : {Overcooked2Dlc.SURF_N_TURF},
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"Control Stick Batteries" : {Overcooked2Dlc.STORY, Overcooked2Dlc.SURF_N_TURF, Overcooked2Dlc.NIGHT_OF_THE_HANGRY_HORDE, Overcooked2Dlc.CARNIVAL_OF_CHAOS, Overcooked2Dlc.SEASONAL},
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"Wok Wheels" : {Overcooked2Dlc.SEASONAL},
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"Lightweight Backpack" : {Overcooked2Dlc.CAMPFIRE_COOK_OFF},
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"Faster Condiment/Drink Switch" : {Overcooked2Dlc.SEASONAL, Overcooked2Dlc.CARNIVAL_OF_CHAOS},
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"Calmer Unbread" : {Overcooked2Dlc.SEASONAL, Overcooked2Dlc.NIGHT_OF_THE_HANGRY_HORDE},
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"Coin Purse" : {Overcooked2Dlc.SEASONAL, Overcooked2Dlc.NIGHT_OF_THE_HANGRY_HORDE},
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}
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item_name_to_config_name = {
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"Wood" : "DisableWood" ,
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"Coal Bucket" : "DisableCoal" ,
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