Core: implement start_inventory_from_pool (#1170)

* Core: implement start_inventory_from_pool

* Factorio/LttP/Subnautica: add start_inventory_from_pool Option
This commit is contained in:
Fabian Dill
2023-04-10 21:13:33 +02:00
committed by GitHub
parent 8d559daa35
commit c7284f90d9
7 changed files with 47 additions and 7 deletions

View File

@@ -1247,8 +1247,8 @@ def patch_rom(world: MultiWorld, rom: LocalRom, player: int, enemized: bool):
# assorted fixes
rom.write_byte(0x1800A2, 0x01 if world.fix_fake_world[
player] else 0x00) # Toggle whether to be in real/fake dark world when dying in a DW dungeon before killing aga1
rom.write_byte(0x180169,
0x01 if world.lock_aga_door_in_escape else 0x00) # Lock or unlock aga tower door during escape sequence.
# Lock or unlock aga tower door during escape sequence.
rom.write_byte(0x180169, 0x00)
if world.mode[player] == 'inverted':
rom.write_byte(0x180169, 0x02) # lock aga/ganon tower door with crystals in inverted
rom.write_byte(0x180171,