Additional fixes for Ice Rod Hunt

This commit is contained in:
CaitSith2
2021-01-26 07:06:33 -08:00
parent 1275e49073
commit c88d9b4339
3 changed files with 9 additions and 3 deletions

View File

@@ -861,7 +861,7 @@ def standard_rules(world, player):
def toss_junk_item(world, player):
items = ['Rupees (20)', 'Bombs (3)', 'Arrows (10)', 'Rupees (5)', 'Rupee (1)', 'Bombs (10)',
'Single Arrow', 'Rupees (50)', 'Rupees (100)', 'Single Bomb', 'Bee', 'Bee Trap',
'Rupees (300)']
'Rupees (300)', 'Nothing']
for item in items:
big20 = next((i for i in world.itempool if i.name == item and i.player == player), None)
if big20:
@@ -940,7 +940,7 @@ def set_trock_key_rules(world, player):
if not can_reach_big_chest:
# Must not go in the Chain Chomps chest - only 2 other chests available and 3+ keys required for all other chests
forbid_item(world.get_location('Turtle Rock - Chain Chomps', player), 'Big Key (Turtle Rock)', player)
if world.accessibility[player] == 'locations':
if world.accessibility[player] == 'locations' and world.goal[player] != 'icerodhunt':
if world.bigkeyshuffle[player] and can_reach_big_chest:
# Must not go in the dungeon - all 3 available chests (Chomps, Big Chest, Crystaroller) must be keys to access laser bridge, and the big key is required first
for location in ['Turtle Rock - Chain Chomps', 'Turtle Rock - Compass Chest',