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Donkey Kong Country 3 Implementation (#798)
* Baseline patching and logic for DKC3 * Client can send, but not yet receive * Alpha Test Baseline * Bug Fixes and Starting Lives Option * Finish BBH, add world hints * Add music shuffle * Boomer Costs Text * Stubbed in Collect behaviour * Adjust Gyrocopter option * Add Bonus Coin junk replacement and tracker support * Delete bad logs * Undo host.yaml change * Refactored SNIClient * Make Swanky Free * Fix Typo * Undo SNIClient run_game hack * Fix Typo * Remove Bosses from Level Shuffle * Remove duplicate kivy Data * Add DKC3 Docs and increment Data version * Remove dead code * Fix mislabeled region * Add Dark Souls 3 to README * Always force Cog on Rocket Rush Flag * Fix Single Ski lock and too many DK Coins * Update Retroarch version number * Don't send DKC3 through LttP Adjuster * Comment Location ROM Table * Change ROM Hash prefix to D3 * Remove redundant constructor * Add ROM Change Safeguards * Properly mark WRAM accesses * Remove outdated region connect * Fix syntax error * Fix Game description * Fix SNES Bank Access * Add isso_setup for DKC3 * Double Quote strings * Escape single quotes I guess
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worlds/dkc3/Names/ItemName.py
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worlds/dkc3/Names/ItemName.py
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# Junk Definitions
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one_up_balloon = "1-Up Balloon"
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bear_coin = "Bear Coin"
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# Collectable Definitions
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bonus_coin = "Bonus Coin"
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dk_coin = "DK Coin"
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banana_bird = "Banana Bird"
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krematoa_cog = "Krematoa Cog"
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# Inventory Definitions
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progressive_boat = "Progressive Boat Upgrade"
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present = "Present"
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bowling_ball = "Bowling Ball"
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shell = "Shell"
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mirror = "Mirror"
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flower = "Flupperius Petallus Pongus"
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wrench = "No. 6 Wrench"
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# Other Definitions
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victory = "Donkey Kong"
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