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GT filler and smith locations fixes
GT now pre-fills with junk if it's in the vanilla location regardless of the state of the shuffleganon flag. The smith is now allowed to be in multi-entrance cave locations in the appropriate shuffles. A duplicate Old Man Cave (West) from bomb shop multis was also removed.
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2
Main.py
2
Main.py
@@ -15,7 +15,7 @@ from Fill import distribute_items_cutoff, distribute_items_staleness, distribute
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from ItemList import generate_itempool, difficulties
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from Utils import output_path
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__version__ = '0.5.2.1-dev'
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__version__ = '0.6-rc'
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logic_hash = [85, 160, 173, 64, 16, 14, 97, 193, 219, 26, 11, 156, 198, 142, 213, 141,
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55, 60, 32, 174, 77, 128, 147, 3, 1, 118, 74, 50, 243, 6, 251, 36,
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