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implement progression balancing as an option in CLI, gui and MultiMystery
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@@ -11,6 +11,9 @@
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# inverted
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#this means, if world_state is meta-rolled and the result happens to be inverted, then defer to the player's yaml instead.
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meta_description: Meta-Mystery file with the intention of having similar-length completion times for a hopefully better experience
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progression_balancing: # only available in meta.yaml
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on: 1
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off: 0 # if you turn this off, then prepare for a lot of logical BK
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goals:
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ganon: 10
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fast_ganon: 25
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