implement progression balancing as an option in CLI, gui and MultiMystery

This commit is contained in:
Fabian Dill
2020-05-11 02:17:18 +02:00
parent e1add44d83
commit cb7d4d43e1
5 changed files with 19 additions and 4 deletions

View File

@@ -11,6 +11,9 @@
# inverted
#this means, if world_state is meta-rolled and the result happens to be inverted, then defer to the player's yaml instead.
meta_description: Meta-Mystery file with the intention of having similar-length completion times for a hopefully better experience
progression_balancing: # only available in meta.yaml
on: 1
off: 0 # if you turn this off, then prepare for a lot of logical BK
goals:
ganon: 10
fast_ganon: 25