LttP: make shuffle names consistent

This commit is contained in:
Fabian Dill
2021-08-30 18:00:39 +02:00
parent 1c42564d90
commit cc70a6fa26
10 changed files with 74 additions and 65 deletions

View File

@@ -43,26 +43,26 @@ class DungeonItem(Choice):
return self.value in {0, 1}
class BigKeyShuffle(DungeonItem):
class bigkey_shuffle(DungeonItem):
"""Big Key Placement"""
item_name_group = "Big Keys"
displayname = "Big Key Shuffle"
class SmallKeyShuffle(DungeonItem):
class smallkey_shuffle(DungeonItem):
"""Small Key Placement"""
option_universal = 5
item_name_group = "Small Keys"
displayname = "Small Key Shuffle"
class CompassShuffle(DungeonItem):
class compass_shuffle(DungeonItem):
"""Compass Placement"""
item_name_group = "Compasses"
displayname = "Compass Shuffle"
class MapShuffle(DungeonItem):
class map_shuffle(DungeonItem):
"""Map Placement"""
item_name_group = "Maps"
displayname = "Map Shuffle"
@@ -221,10 +221,10 @@ class TriforceHud(Choice):
alttp_options: typing.Dict[str, type(Option)] = {
"crystals_needed_for_gt": CrystalsTower,
"crystals_needed_for_ganon": CrystalsGanon,
"bigkeyshuffle": BigKeyShuffle,
"smallkeyshuffle": SmallKeyShuffle,
"compassshuffle": CompassShuffle,
"mapshuffle": MapShuffle,
"bigkey_shuffle": bigkey_shuffle,
"smallkey_shuffle": smallkey_shuffle,
"compass_shuffle": compass_shuffle,
"map_shuffle": map_shuffle,
"progressive": Progressive,
"shop_item_slots": ShopItemSlots,
"ow_palettes": OWPalette,